Just last week I put out Cogmind’s tenth alpha release, and as we speed towards the end of the open alpha period, now is a good opportunity to look back at the very deliberate pattern behind the development of each release, a repeating cycle that has continued for over a year now. And not just development itself, either--I’ll also be describing how I use social media in parallel with this process, because that outreach and interaction with the community is important to growing and maintaining the audience necessary to drive a successful indie game (i.e. anything not backed by advertising dollars where you can basically just pay for your potential audience). Hopefully by sharing my approach here, other game devs might learn something useful, and players will better understand what goes on behind the scenes while waiting around for a new major version to drop :D Assuming no special circumstances or interference from external factors, I aim for one major alpha release every … [Read more...] about The Alpha Release Cycle: Running a Successful EA Program
Windows 7 allow remote access
Shadow is a streaming service that grants you access to a full-on, high-end Windows 10 PC in the cloud. This means that you can stream PC games from a gaming rig located on a remote server to any cruddy old computer you have lying around. While this might sound a little like the now defunct OnLive service, OnLive was marred by issues like heavy compression, latency, and poor game selection. Shadow, developed by the Blade Group, has largely mitigated most of these problems. And since it streams a full-on desktop PC and not just a curated library of games, you could also use it to launch all your Steam games and for productivity tasks like video editing. In addition, you can stream it to numerous devices such as laptops, tablets, smartphones, MacBooks, and more. Shadow suggest that the PCs in its server farms are the equivalent to a $2,000 gaming PC. The monthly subscription service starts at $35 per month, and might be a compelling option given the current cost-prohibitive price of GPUs … [Read more...] about Can You Replace Gaming PCs With Shadow Cloud Gaming?
Shaun McCabe is the game director for Ratchet & Clank (PS4), and the production director at Insomniac Games’ studio in Durham, North Carolina. Chad Dezern is the Creative Director for Ratchet & Clank (PS4), and the studio director of the North Carolina location. The two also co-directed Ratchet & Clank: All 4 One (2011), Ratchet & Clank: Full Frontal Assault (2012), Ratchet & Clank: Into the Nexus (2013). *** Sure, it seems obvious now. Of course there should be a Ratchet & Clank game to tie in with the major motion picture. But Ratchet & Clank for the PlayStation 4—designed as a killer one-two punch alongside the film, the ultimate version of an origin story—didn’t always seem like such a great idea. Of course, we were thrilled when we heard that the film was a go. We’ve long felt that Ratchet, Clank, Qwark, and their Solana galaxy milieu had all of the action, humor, pathos, and just plain But … [Read more...] about Ratchet & Clank (2016) postmortem