The metroidvania genre has been having quite a moment of late. “Metroidvania” may be an irritating word that sends many people into paroxysms of rage, but that doesn’t make it any less useful a word. When someone says “metroidvania,” you know exactly what they mean: A 2D platformer based around exploration and character progression, built in the style of Metroid and the latter-day Castlevania games. The latter-day Castlevania games, of course, were the “true” metroidvanias — that is to say, Castlevania games that borrowed liberally from Metroid’s style. Shockingly enough, it’s been 10 years since the release of the last of these, 2008’s Castlevania: Order of Ecclesia. The lead creative mind behind the metroidvania line, Koji Igarashi, will be delivering a spiritual follow-up next year in the form of Bloodstained: Ritual of the Night ... but let’s be honest, a decade and change is a long time to go between fixes. … [Read more...] about The 12 best indie metroidvania games
Wii y wii u
In catching up with games we’ve skipped over or set aside, it’s important to pay tribute to entire platforms shoved over into a forgotten corner and covered in dust. You know ... like Wii U, the least successful Nintendo platform this side of Virtual Boy. Unlike Virtual Boy, though, Wii U saw a lot of best-in-class games; they were simply squandered on an unappreciative world. At least Nintendo recognizes the gold mine of content it has lurking in the cobwebbed wasteland that was Wii U. Nintendo has been quite proactive about converting lost Wii U classics to Switch — most recently with the charming Captain Toad: Treasure Tracker. It could go further, though. There’s so much more to be salvaged from the flaming wreckage of the Wii U! To help, I’ve selected the 11 Wii U games that absolutely, 100% still need to make their way to Switch. These are all top-flight works just begging to enjoy the light of day on a console people not only own but are proud to … [Read more...] about The 11 Wii U to Switch ports we need immediately
ife Nintendo Labo launches on Friday, April 20, and the make-it-yourself, toy-slash-game kit brings with it a wealth of possibilities, many of which we haven’t seen and may not have considered yet. Labo, which melds cardboard D-I-Y contraptions with a versatile game-design interface, may seem to be an unusual angle for what is, effectively, video game console peripheral. But longtime Nintendo fans know it fits squarely within the company’s character — a toy-maker’s approach to video games, if you will. Nintendo has always supplemented its consoles and handhelds with more than just alternative gamepads and joysticks or carrying cases. Some of this stuff has been pretty straightforward. And this post is about the stuff that wasn’t. Nintendo’s systems lent themselves to, erm, some really weird gadgets, peripherals and doodads over the years, much more than any other competitor’s console (though Sega came close). These things aren’t … [Read more...] about A look back at some of Nintendo’s strangest hardware and accessories
Nintendo hit hard this week with a packed Nintendo Direct, but the biggest announcement that hit the hardest was the surprising reveal of what appears to be a brand new Smash Bros. game for the Nintendo Switch. Like pretty much anyone else watching the Direct, you can bet that I was HYPED for the fact that we’re getting a new Smash Bros., and my reaction to the announcement looked a lot like this: In the grand scheme of things, it was only a matter of time before we got some kind of confirmation that Super Smash Bros. would be coming to the Switch, but the fact that the announcement came from a seemingly ordinary Nintendo Direct in March (and not during the middle of E3 like many would have expected) made it that much more of a bombshell. While the teaser was brief, the fact that Super Smash Bros. is heading to Nintendo Switch — and especially that it is coming this year — should make Nintendo fans like myself very, very excited. Naturally, that … [Read more...] about Super Smash Bros. is Coming to the Switch: What Characters Can We Hope to See?
This week, we’re running a big list of what we — and a group of trusted friends — recently voted as the 500 best video games of all time. For the backstory, criteria, explanation of why Breath of the Wild isn’t on the list, etc., head to the beginning here: The 500 best games of all time. For numbers 400-301, scroll down. 400. Mirror's Edge (2008, PC, PlayStation 3, Xbox 360, others) Keep moving. That's the main objective of Mirror's Edge. Releasing alongside dozens of first-person shooters, Mirror's Edge stood for daring to be different. Putting an emphasis on using first-person parkour to outsmart enemies, rather than just shooting through them, Mirror's Edge was a flawed beauty stuck in the memory of those who just kept running through its clean, white city. 399. Braid (2008, PC, PlayStation 3, Xbox 360, others) In many ways, the modern indie explosion started with Braid. Unlike anything people had seen at the time, Braid and its time-bending puzzles … [Read more...] about The 500 best games of all time: 400-301