To complicate matters, Atheon summons an irritating Harpy variant known as Supplicants, who assault you in squads of three that alternate attacking left and right sync plates. They are not that tough, as it goes, but they do explode on death and will self-detonate if they get too close to you. The trick to avoiding this effect is to make sure you all stand on top of the pillar in the centre of the Vex sync plate. This significantly reduces the explosive impact. … [Read more...] about Destiny – Vault of Glass: Atheon boss, Time’s Conflux, Time’s Vengeance, Supplicants
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Destiny – Vault of Glass: Gatekeepers and Relics
Once everyone is back, go to the Conflux in the centre and defend it. Powerful Descendant Minotaurs will assault you from the stairs and from both Vex time gates. The Relic holders are both potent defenders here and should address one time gate each, but keep those void weapons and Supers handy as well. Kill and prevent sacrifices long enough and the Conflux disappears and you're done. Now it's time to take on Atheon. … [Read more...] about Destiny – Vault of Glass: Gatekeepers and Relics
Destiny – Vault of Glass: Gorgon’s Labyrinth, platform puzzle and jumping puzzle
To find your way out of the labyrinth, proceed forwards to the left of the large triangular rock in front of you that looks like a ramp. There are Gorgons scattered around, so be careful. A little beyond it, take a 90-degree left through the large opening on one side of the main area and go directly across the large cave you enter, over the cluster of rocks and straight ahead in the direction of some concrete and bright lights. As soon as you have a wall on your right side again, hug it - you should drop down into a sort of ditch - and keep hugging the right wall until you find an opening. This leads into a cramped but well-lit passage that leads you out of the labyrinth. … [Read more...] about Destiny – Vault of Glass: Gorgon’s Labyrinth, platform puzzle and jumping puzzle
Destiny – Vault of Glass: Templar boss, how to solve the Confluxes, Fanatics, Oracles
There are a couple of ways to approach this phase of the fight. One is to put your best player in an overwatch position with a sniper rifle at the back left of the arena, giving him or her clear line of sight on four of the Oracle positions, ideally guarded by someone with a big gun who can keep an eye out for Minotaurs. The rest of the team can then monitor the other three positions and mop up Goblins and other enemies in between. … [Read more...] about Destiny – Vault of Glass: Templar boss, how to solve the Confluxes, Fanatics, Oracles
Destiny – Vault of Glass: opening the Vault solo glitch and in a group, forming the spire with Vex plates
Decide in advance who goes where. The Vex sync plates are located left, centre and right of the Vault door, and it's a good idea to put at least one high-level player in your fireteam on each one. If you're all pushing 29 or 30, that's even better. Your very best players should sit on the central plate, in a position where they can intervene to the left and right if things get hairy. … [Read more...] about Destiny – Vault of Glass: opening the Vault solo glitch and in a group, forming the spire with Vex plates