Over at the Valve Time blog , Michael Abrash has posted an in-depth examination of the effect that screen resolution will have on virtual reality headsets. Valve's wearable computing wizard recalls the ancient times (or, as they known back then, the mid-90s), when games like Quake could run at a dizzying 640x480 display. The point of this reminiscing is to highlight that the public's perception of graphical size and fidelity is all relative.A 640x480 display looked great at the time, but to our modern sensibilities, when Steam's own hardware survey tells us that the majority of its users are sporting 1920x1080 monitors, it would look downright offensive. We've tasted the future, and there's no going back. Abrash argues that the same theory applies to VR.At first glance, the news is positive. "The first generation of consumer-priced VR head-mounted displays is likely to top out at 960×1080 resolution," Abrash writes, "for the simple reason that that's what you get when you split a … [Read more...] about Valve’s Michael Abrash on the problems of screen resolution in VR headsets
What vr headset should i get
So, you've just about convinced yourself that your old faithful PS4 needs to be upgraded to a PS4 Pro. But you have one, persistent question left to answer: is it worth shelling out £350/$399 for Sony's high-powered console if you don't have a 4K TV? It's difficult to know whether the PS4 Pro will make your favourite games look any different if you're playing on a 1080p TV. Luckily, we've knuckled down and have explored all the options for those of you who are thinking about treating your 1080p TV to a PS4 Pro. Along with the obvious question (i.e. the title to this article), we'll be investigating the PS4 Pro's claims that it runs games at native 4K and in HDR. Should you buy a PS4 Pro if you own a 1080p TV? The quick answer? Probably not. While super-sampling in Rise of the Tomb Raider or slightly speedier framerates in Call of Duty 4: Modern Warfare Remastered are nice features, they’re hardly worth coughing up $399/£350 for a new console. The reality is only … [Read more...] about Should I buy a PS4 Pro if I don’t have a 4K TV?
Welcome to virtual reality Release date: October 13 Price: £349.99/$399 Format: PS4It's finally time. The PlayStation VR release date of October 13 is fast approaching and we've been hands on with the headset for over a week. We've tested as many games as our eyesight would allow and discovered how virtual reality gaming actually works on a day-to-day basis in your home. We've seen everything VR has to offer in its current form, from shark attacks, to suiting up as Batman, to the very real hazards of tripping over wires in your living room; and the perils of 'VR blindness' caused by immersing yourself in a headset as the virtual world interferes with the actual. We also address the physiological effects facing many potential VR players and the experiences that made us feel nauseous. Finally, we offer our thoughts on whether you should invest in virtual reality right now… or wait. Read on for our definitive PlayStation VR review. The PlayStation VR … [Read more...] about PlayStation VR review: “The leading VR headset in the ways that matter most”
Back in the day, I’d often get asked whether PlayStation or Xbox was best. Helpless efforts to argue “well, actually, PC is…” aside, I’d defuse their concerns about which had the superior graphics by naming which games you would or wouldn’t get on each. It’s not going to be any different for VR.But for now, when numbers are really all we have, I’m going to list some numbers at you below. It’s too early to say for sure which headset you should buy if you’re planning on buying one at all, but this should help you to determine whether one virtual reality headset or the other might have better image quality or motion tracking. Of course, if these things take off in mainstream gaming – and there’s a huge question mark over even that – there remains a strong chance that the industry will slowly favour one option over the other, for many and complicated development and funding reasons. If that happens, either one or … [Read more...] about HTC Vive Vs. Oculus Rift: How Do The VR Headsets Compare?
Oh, virtual reality. So much promise, so many drawbacks. Stick your hand into the Tombola Of VR Woes and see what you grab. Headaches and nauseau? High system requirements? Too many cables? Screen door effect? Apparent low resolutions? Gimmicky games? Problematic prices? Your face in a box? I could go on, but I won’t because, er, that is most of them. Both Oculus Rift and the Vive offer a real jolly good time for initial forays into lifesize 3D wonderlands, but come up short when it comes to longer term usage, for reasons we’ve opined about at length here and here. But those constitute just the first consumer generation of hardware. The tech will be refined over time (unless the market totally loses faith in the concept), but whether that is achieved by Oculus, Valve/HTC or someone else entirely is very much up for grabs still. In the interim, here’s Chinese outfit Pimax, who are selling what they label as the first 4K VR headset for PC, which works with SteamVR. … [Read more...] about Review: Too Good To Be True? A 4K VR Headset That Supports SteamVR For $300
Pity me. I have two different VR headsets in my house, so my PC is a mess of cables, USB hubs and strained video output adaptors. My suffering is unimaginable. I have swaddled myself in wires and made my forehead sweat for your benefit, however: to try and give you some sense of how the Oculus Rift and HTC Vive compare to each other in daily practice. While many of the baseline specs are all but identical, there are a raft of smaller differences between the two, even once the matter of the Vive’s room-scale support is discounted. I do, somewhat reluctantly, now have one headset I recommend over the other at this point in time, but with important caveats.Against this is that the Rift’s image suffers from some ghosting, particularly around text – a slight doubling of edges. Oddly, this disappears if I remove the foam faceguard, but then I’ve got the lenses pushing right into my eyeballs and ow. I also tried an awkward, delicate hybrid – using the … [Read more...] about What Is The Best VR Headset? Oculus Rift vs HTC Vive
Vrvana, the Montreal-based company formerly known as True Player Gear, today launched a crowdfunding campaign for its previously announced virtual reality device, Totem (working title). The company has bold plans for the headset--already in its fifth iteration--CEO Bertrand Nepveu told me in a recent interview. But to get the project off the ground and compete against Oculus Rift and Project Morpheus, Vrvana first needs to raise CAD $350,000 ($317,000) on Kickstarter.Totem is described as a "premium" VR headset, and it will offer a 90 degrees field of view, a 1080p OLED screen, and the ability to connect to any HDMI source (computer, console, tablet, and so on), means it's an investment that extends just beyond one input. Setting it apart from competitors like Oculus Rift and Project Morpheus are its two onboard cameras, a patent-pending hardware acceleration feature, and "reverse AR," which lets you see a virtual representation of your hands. Totem also features 3D passthrough vision … [Read more...] about 1080p Oculus Rift Alternative VR Headset “Totem” Has Bold Plans, Launches Crowdfunding Campaign
Samsung today showed off its latest iteration of the Gear VR, its phone-powered headset. This new version, due out April 21, has once more been slightly tweaked to make it lighter and more comfortable.Most importantly, though, the new headset now comes with a controller. You can pick up a bundle for $129.99 or, if you have one of the earlier headsets, you can get the controller on its own for $39.99.Samsung had the duo on hand at its Unpacked event in New York City today. But they took a backseat to the bigger news of Samsung’s next flagship phones, the Galaxy S8 and S8 Plus.The S8 does away with hardware face buttons and wraps the screen seamlessly around the edges, eliminating the bezel on the sides. It’s faster, it’s slicker, it’s more powerful than any Samsung phone that has come before it. But most importantly, the company promises that you can trust it will be reliable (read: won’t explode).The show, which ran for about an hour inside a hall at … [Read more...] about Samsung Galaxy S8’s VR headset delivers refined graphics, so-so controller
Samsung and Oculus released the "Innovator Edition" of the mobile virtual reality platform Gear VR in 2014, a first draft of the hardware that was intended for enthusiasts and developers.Today, the retail version is available. This is Gear VR, and it's the version of the hardware that's meant for a wide audience, or at least anyone with a Note 5, S6, S6 Edge or S6 Edge Plus. The final version of the Gear VR costs only $99.99, which is a $100 price reduction from the Innovator Edition.Samsung and Oculus had a year to improve the product's fit and finish, software and game selection, and they put that time to good use. The Gear VR is supposed to be a mass market product, and is in fact the first retail VR headset to be released in the modern wave of VR enthusiasm.So how is it?It's light, not cheapGear VR is a virtual reality headset that depends on your phone for its computing power and screen. Your $99.99 goes towards the optics and the sensors that provide a much smoother experience … [Read more...] about This is the first VR headset you should buy
The PlayStation 4 Pro is a system with many improvements and a few baffling omissions, and owners of 4K televisions are likely going to flock to the hardware to take advantage of the higher resolutions and upgraded visual effects. One of the bigger questions about the hardware is how much improvement it brings to virtual reality games. If you have a PlayStation VR, is it worth it to upgrade to the PlayStation 4 Pro? What developers are doing with the power Battlezone is one of the PlayStation VR games that has already been patched to take advantage of the PlayStation 4 Pro. I reached out to Rebellion to find out what that meant. “We had to make a number of compromises about how lighting worked in the cockpit because frankly, with all the missiles exploding around you, we didn’t have the raw GPU power to accurately render all those light sources,” Jeb Mayers, the game’s engine programmer, told Polygon during a phone interview. That’s the largest change … [Read more...] about Should I buy a PlayStation 4 Pro for my PlayStation VR?