There’s a lot more fan fiction about Claptrap than I expected. I expected one or two stories, no more than that, because I am a foolish man. There’s a stunning amount of Claptrap fan fiction on the internet, not to mention fan art. Search “Claptrap” on fanfiction.net and you’ll see a frankly intimidating list of Claptrap-centric literature. I suppose I shouldn’t be surprised: he’s as ubiquitous in the Borderlands games as he is divisive. Also, Claptrap is basically a robot slave, one of many single-wheeled sass-machines who exists solely to do others’ bidding. There’s a lot of poignancy and profundity to be wrung from little ‘ol Claptrap, and there’s also plenty of opportunity for humour. Borderlands did not prepare me to think of Claptrap as a sexual being, but of course there's fanfiction for that too.I’ve made a brief list of some Claptrap fan fiction I’ve encountered, but as I said: there’s … [Read more...] about There’s a lot of Claptrap fan fiction, and some of it’s NSFW
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Oooh, we’ve got a bit of a “mystery” theme. Between slow burning stories and the rare survival of a… ah, survival game, this week’s selection of Unknown Pleasures is leaving me thoroughly unresolved. Leaving a trail of gross keyboard crumbs this week: space friends, snow lesbians, and evil geometry. Uh oh, it’s anime girls. Well, to some extent. Visual novels tend to make a lot of mistakes that can be best encapsulated as “I don’t caaaare oh god please shut up”. Heart of the Woods could teach them a lot. It sets out the relationship of the two lead characters immediately, and lets the rest of the story follow naturally. It does this not with tiresome backstory exposition but a short inner monologue / narration that appears in situ as the lead protagonist (there is no player character) passes time. I’m reluctant to spell out its plot, as one of its strengths is the driving question of “what is going on?” Maddie is … [Read more...] about Unknown Pleasures: It’s a Mystery
THE PCG Q&AFind previous editions of the PC Gamer Q&A here. Here are some highlights:- What game did you finish despite hating every minute of it?What's the most underrated game on PC?What's your least favorite entry in an otherwise good series? With the announcement of the Nvidia GeForce RTX series of graphics cards, which boast fancy ray-tracing tech that makes things reflect other things extra well, we're thinking back to the leaps in graphics tech of old—the stuff that boggled us when we first saw it, no matter how mundane it seems now.There's some nostalgia to it, because with graphics tech as advanced as it is now, we're typically more focused on art and design than, gasp, mirrors that actually have reflections in them. Not that the former is a bad focus for criticism at all—there's much more to say about it—but it was fun to gawk at screenshots in magazines, amazed by such miracles as curves and faces that almost look like faces. For this … [Read more...] about What game’s graphics blew you away the most when it came out?
The Elder Scrolls 6 was announced at E3 with a very short trailer which gave us a look at the title of the game and a beautiful scenery. Well, if you are an Elder Scrolls fan, you wouldn’t just stop there until you figure out what the place might be. A Redditor has found it out with an enhanced software and it’s now on you to believe or not. A Redditor, Kaylenivy shared his discovery to the subreddit of Elder Scrolls with the help of some enhanced screenshots which he got after digging inside the trailer with a professional photography software. The trailer shows us the cloudly coastline, mountains, hills and some vegetation. Kaylenivy used the software to make the ocean and sky more vivid, which turns out to be the Iliac Bay which is between the Hammerfell and High Rock. Kaylenivy also claims that the ruined building shown in the trailer is from the ancient Volenfell. However, some Redditors have pointed out that Volenfell is much bigger than … [Read more...] about The Elder Scrolls 6 Is Set In Iliac Bay, A New Theory Suggests and It’s a Strong One
Despite having a blast with it, I cannot recount a single major plot point of Dying Light, Techland's zombie survival FPS. I can't tell you the main character's name or his motivations. I can't even remember the name of the vaguely Turkish city it takes place in. For all of Dying Light's successes—the fluid first-person parkour, the gory combat, and rewarding if lightweight RPG systems—storytelling and worldbuilding were not one of them. And lead designer Tymon Smektala agrees. During E3, I got an extended hands-off preview of Dying Light 2 and also spoke with Smektala about how this sequel plans to not only expand on the ideas of the first, but also fix one if its biggest weaknesses. "We also felt like the narrative in Dying Light wasn't as strong as it should or could be," Smektala says. "But it was a new franchise so there were a lot of risks and a lot of uncertainty. We just had to focus on the things that we were comfortable and good with, and that was gameplay. … [Read more...] about Dying Light 2’s stunning setting promises to fix the first game’s biggest flaw