Last week was the Game Developers Conference in San Francisco and a special episode of Ars Technica was hosted. Among many other topics was the future of video games. We had the Ars reviews editor Samuel Axon alongside, award-winning game designer Tracy Fullerton. A lot of interesting things were said at the Game Developers Conference, one of which seems to have been stuck in our minds and that is what Tracy Fullerton had to say. Tracy heads the Game Innovation Lab at the University of Southern California. She gave her perspective as a creator and as a teacher of the next generation of game creators. According to her, the future of video games does not necessarily rely on multiplayer or any of its type. She is of the opinion that the future of video games relies on private or perhaps offline experiences. According to her, the gaming evolution is shaping up once again and in the next 10 years, it shall move towards offline gaming. She shared her experience, that she has seen students … [Read more...] about Designer Tracy Fullerton Talks About Future Of Video Games At Game Developers Conference
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Rami Ismail was frustrated. His #1ReasonToBe panel at this year’s Game Developers Conference in San Francisco had run into a snag: Half of his panelists couldn’t make it because their visas had been denied by the U.S. State Department. Ismail, a Muslim Dutch-Egyptian game developer, is co-founder of indie studio Vlambeer and is most famous for games like Ridiculous Fishing and Nuclear Throne. But in the game development world, he’s known as the guy pushing for worldwide diversity in game making. For years, Ismail has traveled the world encouraging underrepresented developers to speak up and let their voices be heard through gaming. “I had expected a single rejection, at most — a developer from Syria — and I had ensured proper backup in case that fell through,” Ismail told me in February. “Sadly, I had three rejections, which means with just over a month to the event, I have to find two new speakers.” As GDC approached, Ismail … [Read more...] about Trump’s travel ban knocks more game developers out of this year’s GDC
What's involved in the making of a charming, inclusive, and remarkably funny dating sim? Magic Notion founder Richard Franke explained just that at GDC 2015 when he took the stage to chart the development of the company's drag queen-hosted mobile dating sim Kitty Powers' Matchmaker. Matchmaker was his first indie project after almost 20 years making "big" console games, and in a very personal story, Franke (a "close personal friend" of Kitty Powers herself!) covered how he dealt with inclusiveness, making comedy work in a game, designing a compelling dating game, and how to keep your wig on when all around are losing theirs. It was a fabulous talk that touched on subjects rarely covered in these sorts of postmortem presentations, so if you missed it back in 2015 don't miss out on your chance to now watch Franke's talk completely free via the official GDC YouTube channel! In addition to this presentation, the GDC Vault and its … [Read more...] about Video: Tales of a video game drag queen
Game Developers Conference organizers are excited to announce that online voting for the Audience Awards for both the 2018 Game Developers Choice Awards and the Independent Games Festival Awards is now open through next Monday, February 12 at 11:59pm PT! Please help spread the word! Public votes will help determine the winners, which will be announced live during the ceremonies on Wednesday, March 21st, as part of the Game Developers Conference in San Francisco. The ceremonies are available to attend for all GDC 2018 pass-holders and will be livestreamed on the GDC's official Twitch channel at 6:30 PM PT beginning with the IGF Awards, followed by the GDCAs. Anyone who would like to vote for the GDCA and IGF Audience Awards can cast their votes using the links below. Voters will need to select the finalist/game they are voting for, along with a valid email address. ●Cast your Audience Award vote in the 18th annual Game Developers Choice Awards! … [Read more...] about Vote now for the 2018 IGF and Game Developers Choice Audience Awards!
Organizers behind the annual Game Developers Conference released their State of the Game Industry report for 2018 today, which showed an uptick in interest in developing games for Nintendo Switch and PC platforms, as interest in developing for mobile and virtual reality platforms wanes. The report also notes that, despite backlash to the prevalence of loot boxes in video games in 2017, they’re not going anywhere. One in ten game developers surveyed said they were currently working on games with “paid item crates.” The GDC State of the Game Industry 2018 report is based on responses from “nearly 4,000 game developers.” The report indicates a few interesting, although not unexpected, trends, like increased development for PC and consoles and a great deal of confidence in the performance of Nintendo Switch. In response to a question about which platform(s) developers are currently making games for, 60 percent said PC. That was followed by 36 percent for … [Read more...] about Game developer survey shows growing interest in Nintendo Switch, more loot boxes