Eighteen million copies of Football Manager have been sold over the last decade. Of the 1 million-plus people who bought Football Manager 2018, 46% were still playing it in September this year, 10 months after the game first launched. Of all those who bought it--including people who picked it up on the cheap in a Steam tsale--the average play time was 285 hours.Whichever metric you want to use, Football Manager's numbers qualify it as a success--especially given it's frequently called a glorified spreadsheet by those who fail to understand either the game or the sport it masterfully simulates. But Football Manager's impact transcends sales figures: This is, let's face it, a niche title, and a tough one to sell to those not already obsessive over soccer. Yet it arguably has a similar level of cultural relevance to FIFA, which sells many times more copies every year and no doubt has a budget many times larger. Sports Interactive's long-running series--previously known as Championship … [Read more...] about How Football Manager Changed The World Of Soccer
Video database management system
Hello All, Just a quick note on what’s coming up at GameFromScratch.com. First up, the end of summer is fast approaching and I think it’s time for a road trip vacation. Last year I took a similar trip and it rained every single day, so this year I’ve learned from my mistake and I am bringing along a laptop and will be doing a little work while lounging by the pool ( or more likely locked inside watching the rain ). This isn’t exactly a hardship, as I enjoy what I do after all. Since it is a vacation however, I am going to be taking a somewhat different approach to what I am working on. First off, there will be no videos produced, since I wont be bringing the proper equipment with me. Second, traditional series will be on hold until I get back, so don’t expect any updates to existing tutorial series for at least a week, although I should get an in progress “Closer Look at” post out before I depart or shortly … [Read more...] about August 2015
Ready Player One is out in cinemas, and promises to immerse viewers in the wild, pop-culture filled world of the Oasis, first dreamed up by author Ernest Cline and now brought to life by Steven Spielberg himself. When Cline was first writing his seminal novel, the virtual reality technology which allows protagonist Wade Watts to enter the Oasis sounded more like fiction than fact but, today, VR headsets can be found in the homes of millions of people, and the hardware's only becoming more ambitious with every passing day. Virtual reality is now very much a part of our reality, even if the likes of PlayStation VR, Oculus Rift, and HTC Vive can't claim to be nearly as powerful as the amazing gadgetry seen in Ready Player One. Either way, it's the ideal time to look back at the films that have portrayed the technology on the big screen before now, and determine just how accurate they've managed to be in their predictions so far.Lawnmower Man (1992)The movie: Brett Leonard’s … [Read more...] about 11 visions of VR that movies got wrong. Very wrong.
Yesterday, I began a countdown of the best 25 Japanese role-playing game franchises. It included series like Castlevania and Yakuza, which may have confused a couple of people! And it touched on those most probably expected, like Kingdom Hearts and Phantasy Star. Read it — the first 15 entries — here. Now it’s time to see through the rest of the list. For the final entries, we’re getting a bit more traditional. Check out numbers 10 to 1 below. 10: Suikoden (Konami) First entry: Suikoden, PS1, 1996 Latest entry: Genso Suikoden: Tsumugareshi Hyakunen no Toki, PSP, 2012 Built on themes drawn from Chinese legends and Hindu tradition, Konami’s Suikoden games recast the role-playing genre in terms of large-scale conflict. While the moment-to-moment action plays out in a traditional turn-based format involving a small party of characters (six at most), Suikoden is ultimately driven by a view of the bigger picture. Each game’s protagonist inevitably … [Read more...] about The greatest Japanese RPG franchises, part 2
"Never get out of the boat," says Captain Marlowe in Apocalypse Now. "Not unless you're going all the way." It turns out this is just as true of a submarine, and especially at night, 300 metres below the surface. I'm on my way back to base from a salvaging trip, hold packed with lithium from shale deposits on the edge of the reef. The sub - a chubby, whirring frisbee with a bubble cockpit - has taken a few knocks while rooting through the trenches, and in a moment of great wisdom, I hop out to perform some repairs. It's not an entirely idiotic decision. The sea floor ahead is thick with towering ferns that provide cover for a species of coyote-like predator, whereas right here I can see nothing save schools of fish the size of my thumb, twisting in the dark like flurries of snow. In hindsight, the absence of larger fauna really ought to have set a few alarm bells ringing, but all I can think of are the scratches on my Seamoth's lovely yellow finish. Besides, I've got two health packs … [Read more...] about Subnautica review