Google has announced a new program inspired by its successful Launchpad Accelerator, and it’s targeting new untapped regions in Asia. The Google Indie Games Accelerator is a four-month-long program which aims to boost game development for Android platforms and assist indie game startups from countries like India, Indonesia, Malaysia, Pakistan, Philippines, Singapore, Thailand, and Vietnam. Google Indie Games Accelerator: What’s In The Program? According to the official site, selected startups will receive two all-expense paid trips to gaming boot camps which will take place at the Google Asia HQ located in Singapore. They will also receive personalized mentorship directly from Google and games industry experts, as well as the golden opportunity of having their games showcased on Google Play. All of that comes alongside $20,000 in Google Cloud Platform and Firebase credits, Google Pixel phone for testing and invites to exclusive events. Several confirmed … [Read more...] about Google Indie Games Accelerator Program Aims to Boost Game Development in Asia
Ucsf graduate programs
For the most part, we don’t care that much about a degree when it comes to game design candidates. Instead, what we want is demonstrable skill in the area of design we’re hiring for. The best way to demonstrate skill is through a shipped game. It shows that you’ve been through the full process and have had to deal with the deadlines and the schedule. If you don’t have that, we next look for amateur or hobbyist work. Show us an example of your levels, systems, quests, etc. at work in an actual game environment. Then pass the phone interview and design test we give - we want to see your work when working under constraints.That said, there are a few game-centric accredited schools that I know have good non-QA industry placement options post-graduation. I don’t know whether it applies to game design as a field specifically, but I know that their graduates get internship and hiring opportunities, and I’ve worked with a few of them over the course of my … [Read more...] about Hi, do you have any US college recommendations…
Are you a college student interested in writing about what Polygon covers? Want to spend your summer working in our New York offices? Good news! We’re looking for at least one intern, and that could be you. Polygon’s paid summer internship includes learning to write for our website, covering games, entertainment and the culture surrounding them. It also means working with other departments (social media teams and other section editors) to learn how different parts of the site work, as well as attending sessions in a professional development program courtesy of Vox Media. By the end of the internship, writers will have the skills to cover a beat in Polygon’s wheelhouse using modern reporting skills. To participate, you need to be at least 18 years old and currently enrolled in an undergraduate or graduate program — or have graduated within the last 12 months. You’ll need to be able to work from our New York office for 12 weeks this summer. You should have … [Read more...] about Polygon is looking for a summer intern!
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers. Here are just some of the many, many positions being advertised right now. If you're a recruiter looking for talent, you can also post jobs here. Location: Hamburg, Germany InnoGames is looking for a QA Engineer to review test requirements and provide feedback, carry out exploratory testing, and optimize the testing process as a member of its team in Hamburg, Germany. This role requires at least 3 years professional software testing experience, experience with programming in C# or Java, and a degree in technical sciences or relevant work experience. Location: Burbank, California Insomniac Games is looking for Mid to Senior level Engine programmers for its core team. In this role, one would get to work with the team to design, add and modify features of both runtime and tools … [Read more...] about Get a job: Infinity Ward, InnoGames, and more are hiring now!
At last count by the IGDA, only 22% of the people who produce the games we know and love are women. Meanwhile, the number of women actually playing the games hovers around 40-50%. Somehow, this still adds up to the common misconception that gaming is a man's game, despite the enormous, staggering achievements women have made to change every aspect of how and what we play over the years. Women have been at the cutting edge of every major paradigm shift of the medium, and as much as things have advanced, it's a medium that doesn't always appreciate them back, either by benign neglect, or by factors more insidious. On this International Women's Day, we hope to give a few of those women the respect they deserve. Joyce Weisbecker The common history book of video gaming pegs Carol Shaw and Dona Bailey as the mothers of modern gaming, with the former long considered the first female developer, working at Atari in 1978 on games for the 2600, the latter as the first to deliver a major hit, … [Read more...] about Badass Women in Gaming