Overwatch players who rely on third-party apps to track and improve their performance in Overwatch were warned about continued use of these apps. Blizzard Support emailed a number of Overwatch players advising them to stop using third-party apps like Pursuit, and Visor. The two services are primarily used by players looking to improve their performance in competitive games. Though each of them works differently, their goals are mostly aligned in that they provide a host of information and data that’s either not readily available natively in-game, or requires navigating through several menus to reach. Visor takes it a step further by offering real-time, in-game hints that guide and track when players perform certain tasks. Pursuit is a more straightforward service that generates detailed analysis of personal performance and outlines weakness and areas of improvement. “These programs provide benefits not normally achievable in the game, and detract from the integrity of the … [Read more...] about Blizzard is cracking down on the use of Pursuit, Visor and other third-party apps in Overwatch
Third party service providers
By Stephany Nunneley, Thursday, 26 April 2018 22:54 GMT Microsoft announced its financial results for the third quarter ended March 31, noting an increase in Xbox software sales. Gaming revenue increased $345 million or 18% year-over-year (yoy) driven by Xbox software and services revenue growth of 24% – mainly from third party title strength. It was also reported Xbox Live users number at 59 million, which is flat compared with Q2 of the current year. Overall its a 7 million increase in users yoy. Total revenue in More Personal Computing, which houses the company’s Xbox business, was $9.9 billion for the quarter. The figure is up $1.1 billion or 13%.yoy, but down compared to Q2 of the current fiscal year when the company reported $12.2 billion in revenue. If you look at the figures for nine months of the current fiscal year, gaming revenue increased $658 million or 9%. This was driven by Xbox software and services revenue growth of 15%, again, mainly from … [Read more...] about Xbox software and services revenue up 24%, gaming revenue up 18% to $345M
The Entertainment Software Rating Board has written a response to Sen. Maggie Hassan’s (D-N.H.) request that it look into loot crates and other forms of in-game purchases. The letter provides an interesting look at how the industry itself views loot boxes — or at least the talking points it will use to defend them. “Loot boxes initially gained popularity in mobile games in the early 2000’s, mostly outside of the United States,” says ESRB president Patricia Vance in the letter, which the ESRB provided to Polygon. “They are relatively new to console and computer games. I think it is important to clarify that these purchases are always optional, are often awarded at no cost to the player, can be acquired using virtual currency that can be earned through gameplay and/or purchased, and are never required to complete the game.” These are all facts, but they’re meant to paint loot boxes in the best possible light. Loot boxes are big business in … [Read more...] about This is how the video game industry wants you to see loot boxes
Thanks to a historic deal between Disney and 21st Century Fox, Disney will essentially own three streaming services. Disney is gearing up to launch a stand-alone streaming service for exclusive Disney titles, and that will exist alongside a stand-alone streaming service for ESPN. Now that Disney owns a majority stake in Hulu, that also means Disney basically owns Hulu. With three streaming services and an ever-expanding treasure trove of content, what does that mean for the company? How will Disney decide what goes to Hulu versus what remains on its stand-alone streaming service? The fact is that we don’t know, but we can take a few educated guesses based on what Disney CEO Bob Iger has said today and in the past. During an investors call today, Iger addressed Hulu and noted that he sees it as an extension for more mature Fox series. “There’s a lot of Fox intellectual property that fits extremely well into Disney-branded direct-to-consumer services,” Iger … [Read more...] about What’s going to happen to Hulu now that Disney basically owns it?
The recently discovered Intel Meltdown security vulnerability has led to severe online service degradation in Fortnite. The community has been finding it difficult as of late to log into the game without facing long queues, a problem being birth from the servers undergoing extensive downtimes for unscheduled maintenance. Posting on the official forums this week, Epic Games announced that the ongoing patches to address the Intel Meltdown flaw are the reason for the recent performance issues faced by Fortnite. The publisher explained that the game heavily relies on third-party cloud services to power its battle royale experience, and the recent security patches have limited the amount of power accessible from processors. “We wanted to provide a bit more context for the most recent login issues and service instability”, Epic Games wrote. “All of our cloud services are affected by updates required to mitigate the Meltdown vulnerability. We heavily rely on cloud services … [Read more...] about Recent Fortnite Service Degradation Due to Intel Meltdown Patches: Epic Games