If you’re feeling a little green on the newly released Street Fighter V, or maybe the changes brought by the new game left you a little out of your element, today Capcom released a video guide teaching Ryu’s basics. You can check it out below, and see if it helps you throw more Hadoken and Shoryuken. Personally, there’s no helping me, but it could be useful to someone that royally sucks at fighting games less than I do. … [Read more...] about Capcom Releases Street Fighter V Guide to Help You Learn Ryu’s Moves
Street fighter v guide
With the final beta of upcoming fighting game Street Fighter V coming to a close very soon, Capcom has released a new Special Trailer to detail all the game’s features. These include a look at the costumes, the colors, different game modes and PlayStation 4-exclusive shortcuts.For a quick, visual guide to basically how the new features available to players in the latest beta are, see the video below. Street Fighter V is out for PlayStation 4 and PC on February 16. For more on what’s new in Street Fighter V, check out our latest preview. … [Read more...] about New Street Fighter V Trailer Lays Out its Features
Capcom has released an official character guide to help you master Guile from Street Fighter V in the video seen below.The video goes into detail about how to successfully perform basics, combos and which play style is best suited when playing as Guile.Developer Capcom has now released official video guides on the company’s YouTube channel for every available Street Fighter V character so far.Guile, who was added to the game during the April update, is currently free to use by all players and will remain free until the launch of the Zenny shop, where anyone who wants to fight as Guile will need to purchase him with real money or the in-game currency of Fight Money. … [Read more...] about Capcom helps you master Guile in Street Fighter V
Street Fighter V producer Yoshinori Ono recently sat down with Gameinformer to discuss the current development of Street Fighter V. During the interview, Ono stated that “we wanted to make sure we lowered the bar for entry as much as humanly possible.”“Looking at Street Fighter III,” Ono said, “it’s very well-known that it’s a master class title, it’s a masterpiece in and of itself, but the game got to a point where it was so high level that only masters could really play each other.” Street Fighter IV produced a similar competitive scene. “The reason that I felt [the bar of entry should be lowered] was because games are supposed to be something that you enjoy and have fun between lots and lots of people.”Ono sees the introduction of the V-Skill, V-Trigger, and V-Reversal systems in Street Fighter V as a way to sweep the slate clean, as both new and veteran players will have to learn how the unique … [Read more...] about Is Street Fighter V taking notes from Smash Bros?
We saved combos for the very end of our Street Fighter 5 guide because games often teach players combos and nothing else (among my friends we call this BlazBlue Disease). Without the fundamentals that allow you to actually hit your opponent in the first place, you're a knife that doesn't know how to cut.As you start to figure out your character, you're going to realize that sweeps and simple combos like low kick into special moves aren't exactly getting huge damage. Openings are precious few, and you need to maximize them to get the edge. Soon you're going to have to figure out the complexities of the combo system. Luckily, Street Fighter 5 is not terribly complex in this regard. The trial mode is a good start, showing what moves do what, but most of the stuff in there shouldn't be your ideal combo. Target combosThis is the easiest combo: a preset sequence of attacks that form an unbroken chain. For example, Ken’s medium kick cancels into his hard kick. Some characters don't … [Read more...] about Street Fighter 5 guide: Dealing damage and combos