At this year's E3, perpetually young actor Elijah Wood giggled his way onto the stage to announce Transference, a psychological thriller being made by his film company SpectreVision in collaboration with the development team at Ubisoft Montreal.Whilst Transference can be played in non-VR for those without headsets, the proper way to experience this trippy take on an 'escape room' is in virtual reality. I was able to test out a 15 minute slice of the action on the Oculus Rift this week at Gamescom and you can watch my escapades in the video below. The demo kicks off with a live action cutscene featuring actor Macon Blair (Blue Ruin, Green Room) talking directly to the camera as he records some sort of cryptic video message. One of SpectreVision's aims with Transference is to bridge the gap between films and games. As a result, short live action videos feature regularly throughout the gameplay where they flash up like fragmented memories that serve as hints to the protagonist's back … [Read more...] about Hands on with Transference, an abstruse VR thriller that’s part movie, part game
Soma video game
The best PC games With unparalleled accessibility and endless upgradability, it’s no wonder that millions of gamers around the world think PC is the best place to play. Because of the platform’s history, curating a list of every great PC game throughout the ages would be a tough task, so we’ve put together a list of modern titles that’re the best PC games to spend your time with right now. So, in alphabetical order, here’re 50 of the best PC games around. Cities Skylines – Honorable mentions: Prison Architect, Tropico 5 In an alternate universe where EA and Maxis didn’t drop the ball, this slot is occupied by the latest and greatest SimCity release. In fact, Cities: Skylines developer Colossal Order was miserably certain its project wouldn’t be greenlit thanks to SimCity’s announcement – but its subsequent pratfall only made Paradox more eager to bring PC gamers what they wanted most. The best way to describe Cities: … [Read more...] about The best PC games around – essential pick-ups from every genre
Last week, GOG kicked off its Summer Sale in full, offering thousands of discounts with up to 90 per cent off, and even asked us to pick a bunch of our top choices for our very own collection, which was nice - and a lovely excuse to mention Bioforge again. The Summer Sale finishes up this weekend, so GOG's gone and given us a big batch of 350 game keys to give away to you dear readers as a thank you for making the whole thing a bit of a success. All you've got to do is follow the instructions on the widget below and you're good to go. The games themselves will be randomly selected from an assortment that featured in the GOG Summer Sale range. There are ten copies of the truly wonderful Night in the Woods up for grabs amongst the titles on offer, while some of the others featured include To The Moon, System Shock 2, The Witcher series, Into The Breach, Grim Fandango Remastered, Cook, Serve, Delicious 2, Absolver, Hotline Miami 1 and 2, Reigns, Ruiner, Soma, The Witness and a whole bunch … [Read more...] about Fancy winning one of 350 games, including Night in the Woods?
Jump scares are often considered cheap scares, and to some extent that reputation is justified. I've played games and seen films where the scares are exhausting rather than exciting, and they're not much more sophisticated than someone jumping out of a cupboard and shouting 'boo'. Context is everything, though—jump scares can be a valid device in horror if it doesn't feel like the only thing the creators are throwing at you. "If you don’t do the suspense correctly," said James Wan, director of movies like The Conjuring and Saw, back in 2016, "then your jump scares are not going to work." The same principle applies to games. Fear tactics "They definitely have a place," says Dion Lay, who was one of the writers on Alien: Isolation at Creative Assembly, when I ask about jump scares. "One of the reasons I love horror is because the genre is wide enough to be so many different things—slasher, ghost story, even comedy—and there are so many tools to use. Jump scares … [Read more...] about What horror game creators think about jump scares
Those with a love of the macabre and a steely constitution are in for a treat; Amnesia: The Dark Descent and its follow-up A Machine for Pigs are currently free on the Humble Store. Developed by Frictional Games (the studio responsible for the terrifying SOMA), Amnesia: The Dark Descent unfurls among the tenebrous stones of a vast and loathsome castle. It's as much a masterclass in psychological manipulation and suffocating atmosphere as it is jump-scares, and is generally considered to be one of the finest horror experiences a person can have in front of their video game machine. I can personally only vouch for the excellent first few hours however, because it all got a bit too much for me after that. A Machine for Pigs, meanwhile, continues on with the series' Lovecraftian stylings, albeit with a touch more political subtext as you battle your way through a terrible, subterranean factory in search of your children, somewhere beneath the deserted streets of Victorian London. It's a … [Read more...] about Amnesia: The Dark Descent and A Machine for Pigs are currently free on PC