Uh oh, here she goes again. “Does anyone want to tell Alice that The Sims 4 is the worst iteration in the Sims series?” No, you don’t need to tell me, I know it’s not the best. The Sims 3 will forever be dear to my heart, what with its cars and lack of loading screens, but The Sims 4 does its best by having more tools and options. A lot can be said for its overpriced expansions, that are severely lacking in stuff for their price, but we should really be thankful for those ‘Create A Sim’ options and the intricate houses that are now possible. EA are super good at listening to Sims fans, patching swimming pools and toddlers into the game for free after there was an (unsurprising) outcry at the lack of both of these when the game came out. It’s been around for four years now and doesn’t show any signs of slowing down, what with the Get Famous expansion pack only being released this November. I’ll be honest here, I am 100% that Sims … [Read more...] about Have You Played… The Sims 4?
Sims 3 clothes
If you didn't hear the news, The Sims 4 now has a first-person mode. Honestly, I’m surprised Maxis didn’t create a first-person mode sooner, but good things come to those who wait, I suppose. The new mode is by no means perfect. The image of your sim will get clipped if you look straight down or at other certain angles, but this plays into the charm of The Sims’ infamous glitches. You’ll need to use the spacebar hotkey to switch between household members in first person mode, but other than that you can interact with everything as you normally would, except for canceling actions. That you can only do in third-person mode. You also can’t walk around with the WASD keys. It might take a moment to train your brain to point-and-click to walk, but I wish WASD movement was integrated into first-person mode to make it more efficient. You have to back out of first person mode any time you want a sim to interact with another sim in another room. You … [Read more...] about Everything is hilarious and terrifying in The Sims 4 first-person mode
There is no such thing as the perfect video game. Since the medium’s inception several decades ago, glitches have existed to remind players that no piece of art is ever perfect, no matter how immersive it may be as a whole. Sometimes, these bugs manage to leave a borderline traumatic impression on the end user. From mutated babies to levitating viscera, the following breaks down the scariest video game glitches fans have encountered so far. If you get creeped out easily, this is your final warning. Scariest Video Game Glitches – The Manimals (Red Dead Redemption) As great as Red Dead Redemption is, it’s not without its flaws, especially when it comes to its open world design. In some particularly unfortunate incidents, players may find that the title’s NPCs can take on the characteristics of wildlife creatures, rendering townsfolk squealing like pigs, flying like birds, or waiting to be ridden on by John Marston. These glitches aren’t only relegated to … [Read more...] about The Scariest Video Game Glitches Ever
There’s a bit at the end of the original God of War that, while it even seemed a bit grimly comic at the time, I’d probably find completely unplayable now. The plot, in case you need a refresher is that Ares, the OG God of War, is trying to manipulate our blade-slinging pal into becoming his right-hand man, the ultimate warrior – he’s already good at murdering people, but also affectionate enough towards his daughter and wife that it’s apparently holding him back. So: long story short, Ares tricks Kratos into killing his family during a full-scale murder rage, and the penultimate battle sees our antihero relive the whole event by holding off hordes of clones of himself while occasionally ‘hugging’ his family back to health – he transfers them his own – with a press of the Circle button. Back in 2005, that seemed sort of ridiculous, but basically fine. Even on paper, it probably doesn’t seem that bad. Watching it on … [Read more...] about The new God of War highlights the problem with parenting in video games
As Polygon's recent fifth birthday approached, we started thinking about what we could do to celebrate it. And what's more fun than ranking the 100 best games of all time? 500? So we did. We started by setting rules upfront. We asked everyone to vote based on innovation, polish and durability, rather than simply personal taste. We cut games released in 2017 to eliminate recency bias. And we left out sequels that we deemed too similar to the games that came before them. Then we voted, but we knew we had gaps in our knowledge on staff. So in addition to gathering votes from the Polygon team, we worked with a group of external and freelance writers to pull in their input: Kahlief Adams, Susan Arendt, Katherine Cross, Jon-Paul Dyson, Benj Edwards, Cara Ellison, JC Fletcher, Jenn Frank, Harold Goldberg, Janine Hawkins, Blake Hester, Laura Hudson, Henry Lowood, Jeremy Parish, Carolyn Petit, Andrea Rene, Jaz Rignall and Gary Whitta. Collecting all those votes together, we then combed through … [Read more...] about The 500 best games of all time: 500-401