There's a new Hitman game out and, naturally, a retro gamer's mind turns to thoughts of previous sneaky stealth experiences. Metal Gear Solid, perhaps, the game that made hiding in cardboard boxes an acceptable activity for tactical espionage agents? Thief, the immersive olden days creep-and-cram burglary sim in which environmental awareness was as important as speedy reactions? Maybe even Spy vs Spy, that old school multiplayer game in which you laid traps to ensnare your rival? … [Read more...] about Revisiting Under the Skin, Capcom’s forgotten arcade stealth game
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The time-limited physical editions - which are available to pre-order for six weeks from 15th January - include a standard Scott Pilgrim vs. the World: The Game edition for $35, a classic edition at $55, and the K.O edition for $140. The standard edition includes the standard game and DLC, while the Classic Edition includes a full-colour instruction booklet, deluxe plastic clamshell case with a reversible coversheet, sticker sheet featuring art from the game, physical soundtrack CD featuring music by Anamanaguchi, The Clash at Demonhead commemorative concert ticket, and an Overworld map. … [Read more...] about Scott Pilgrim Vs. The World: The Game is Limited Run Games’ “biggest release of all time”
James Davenport, Editor: I think a Star Wars flavored game about collecting different colors of Stormtrooper armor would be great. Warp the shape a bit, make the eye slots bigger, maybe even smaller. Half of my interest in Star Wars is purely visual, anchored to cool space people in cool space outfits. Give me a gun, put me behind cover, and let me dress nice. Do what The Division could never do and get me invested in my little guy beyond what kinda numbers they're packing. The Division 2 is gorgeous and feels great in the hands, but it's a truly shit fiction wrapped in faded jeans and tactical vests with 100 pockets. Nothing about it is cool. Star Wars, as much as I get peeved about repackaged nostalgia, is at least nice to look at and listen to. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
Running around the larger maps means that you really need to coordinate with the rest of the team to cover all angles, but even with comms switched off this is far easier to accomplish when there's just six of you. I saw people filing into position behind various cars to cover our briefcase carrier on the Mall at the Pines map, and diligently regrouping when things didn't go our way. This is a nice change from my regular Multiplayer games, where everyone has one eye glued to their K/D, even when this means ignoring the strategies that would benefit the team and actually win matches. … [Read more...] about Smaller teams make for better matches in Cold War’s new Dropkick mode
Enderal: Forgotten Stories is an ambitious total conversion mod for Skyrim, with an entirely new plot and significantly tweaked mechanics. Its creators were previously responsible for other Elder Scrolls mods like Nehrim for Oblivion, but are now moving on to a commercial project, which they say "will hopefully be announced this year." … [Read more...] about The creators of Skyrim’s massive Enderal mod are making a commercial game