For all the terrifying scares in Dead Space—necromorph babies, giant tentacles, and ghostly whispers—one of my favorite moments is one that has no monsters at all. A few hours into the game, you navigate a zero-gravity section of the Ishimura on your way to the engine room. During this entire sequence, there's barely any sound—everything is muted by the vacuum of space to the point where even your shotgun sounds like a distant thud. Then, after re-compressing at an airlock, you open the door to one of the most horrifying sounds known to humankind: the ungodly wail of the Bay Area Rapid Transit (BART) system.Though it's been a fun fact that's been circling the internet for a while now, I only just learned that the source of this awful noise is none other than the train millions of California Bay Area residents commute on every day—as if I needed another reason to think of San Francisco as a nightmarish hellscape.You can watch the video above to see the exact … [Read more...] about One of Dead Space’s scariest sounds is San Francisco’s public transportation
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San Francisco Giants legend and Hall of Fame first baseman Willie McCovey died on Wednesday.He was 80.It is with great sadness that we announce that San Francisco Giants Legend and Hall of Famer Willie McCovey passed away peacefully this afternoon at the age of 80 after losing his battle with ongoing health issues. #Forever44 | #SFGiantspic.twitter.com/ooOYg4ESol— San Francisco Giants (@SFGiants) October 31, 2018McCovey died at the Stanford Hospital on Wednesday afternoon after a lengthy “battle with ongoing health issues.” He had been in a wheel chair for several years, and recently developed an infection and was hospitalized last week, according to the San Francisco Chronicle.McCovey played for the Giants from 1959-1973, and then again from 1977-1980 to close out his career. He was inducted into the MLB Hall of Fame in 1986.The Hall of Fame remembers @SFGiants legend Willie McCovey with a video tribute, https://t.co/hXaicAELgbpic.twitter.com/Lo3BTLi4FT— … [Read more...] about San Francisco Giants legend, Hall of Famer Willie McCovey dies
For all of the money and effort invested into the open worlds where we spend so much time, it’s amazing how many ways we’re given to ignore their construction. Trained to ignore them, by the way the games they’re built around are designed. Maps are filled with icons containing vital missions and content and collectibles, so we set a course to the nearest desirable one and follow a line on the minimap until we reach our destinations. Turning on the secondary vision mode of Rocksteady’s Batman games, Detective Vision, is made so essential by its usefulness in identifying secrets and fighting baddies, that you can spend most of the game breezing by the sights of their graphic novel grandeur brought to virtual life. All for the sake of finding the next breakable wall.While it might have disappointed some players and critics on its release, Watch Dogs actually found ways to emphasize the world its developers painstakingly crafted. Roots its successor paid off to … [Read more...] about Watch Dogs 2 made San Francisco much more than just a playground
I’ve always wanted to go to an IRDC (International Roguelike Developers Conference), but they’ve always been in Europe, not easy for me to reach from way out here in East Asia. More recently IRDC has also made its way into the US, but always out on the East Coast, so still not quite within my means. Then I noticed a number of other developers signing on to this “Roguelike Celebration” event being hosted by genre enthusiasts Noah, Britta, and Asheesh in San Francisco for a day of activities aimed at both players and developers. My brother happens to live right down the road from the venue, only about 10 hours by plane from me, and I figured this is the best opportunity I could hope for short of hosting an event myself, so San Francisco it is! :D I’ll not only get to meet some Cogmind players who I already know will be there (maybe you, too?), but also a number of other developers, several of which I’ve known only online for some time now. And … [Read more...] about Roguelike Celebration–See you in San Francisco?
Driver San Francsico, one of the greatest racing games of all time, is now available to play on Xbox One via the system's backwards compatibility service. It sounds like hyperbole, but I've never been able to play or enjoy another racing game quite as much, since. And, as Eurogamer petrolhead Martin Robinson just said to me: "It's probably the only racing game that asks you to finish first and second in the same race." True that. Sniper Elite V2, Far Cry 2 and Driver San Francisco (available on disc or digitally if previously purchased) are coming to Xbox One Backward Compatibility today https://t.co/qPMRNrLoTQ pic.twitter.com/TEuMUtcyNk— Larry HrybðŸŽ®ðŸŽ™ðŸ“º (@majornelson) January 16, 2018 Far Cry 2 and Sniper Elite V2 are also now back-compatible - and both are good too. That said, the Far Cry sequel is a bit Marmite. Says our Far Cry series fan Ian Higton: "It's the open world Far Cry adventures you know and … [Read more...] about Driver San Francisco, Far Cry 2 now playable on Xbox One via backwards compatibility