For over 30 years, Street Fighter has been at the pinnacle of the fighting game genre. Like a crafty veteran prize fighter, Capcom has managed to not only keep up with its competition, but outfox it along the way. Rivalries with the likes of Mortal Kombat and The King Of Fighters couldn’t halt the rise of Street Fighter, and nor could the rise of the three- dimensional fighting game. Even the changing fortunes of the fighting game genre as a whole haven’t been able to floor this series. The first game was a critical success that did good business in the arcades, but it’s seen as little more than a historical curio today. Subscribe!Get every monthly edition of Retro Gamer, the award winning guide to classic video games, delivered straight to your door for less than £4 an issueThat’s because Street Fighter II redefined the genre in 1991, setting the standard for 2D fighting games for decades to come and kicking off a craze that revitalised the arcade … [Read more...] about “These characters are like my children”: Street Fighter’s community of players, creators, and fans on what makes the series so special
Ryu combos street fighter 2
Street Fighter 5 got a surprise new character earlier this week - and combo masters are already doing incredible things with him.Kage, a twist on the Evil Ryu character from previous Street Fighter games, is a flashy, high-damage, combo-heavy character who has some unique abilities that make for particularly cool-looking strings.Street Fighter combo master Desk has already put together a couple of awesome Kage combo videos - and they do not disappoint. In the videos below we see combos that involve air dashes (Kage's V-Trigger 2 gives him a ground teleport that, in the air, is an air dash) to extend juggle combos beyond what we're used to seeing in Street Fighter 5. There are also cool-looking combos that involve teleporting this way and that while Kage's opponent is in the air. And I like all the wall bounce combos! Leaving Desk behind, the video below shows an online match starring Poongko, the popular South Korean pro Street Fighter player, nail a 39-hit combo with Kage. Skip to … [Read more...] about People are already doing show-stopping combos with Street Fighter 5’s new character
Capcom kicked off Season 3 of competitive Street Fighter V back in January with the release of Street Fighter V: Arcade Edition, which added several new modes and some of its own balance tweaks. Now, over two months later, the fighting game developer has detailed an upcoming patch that will be a plethora of balance changes. This update brings slights tweaks and changes to almost every character, which may shake up the metagame a bit. When it comes to game mechanics, Capcom has modified how crush counters, throw escapes, normal throw damage and v-reversals work on a more technical level. This update will become available tomorrow, April 3, after a bit of sever maintenance. You can check out the full list of patch notes below to get a better idea of what exactly will be changing: GENERAL: Crush Counters Taking both rewards on hit and frequency into account, changed the combo scaling on crush counters. Throw Escape Changed so that a throw break cannot be performed after the move has been … [Read more...] about Capcom Details Big Balance Update for Street Fighter V: Arcade Edition
After much anticipation, Street Fighter V released on PC and PS4 on February 16, 2016. Many hoped the title would take the long-running series to even greater heights, as it was running on a new engine, introduced new characters, and had an intriguing new V-Gauge system to make fights even more interesting. Unfortunately, the title was met with disappointment by many fans initially at launch, as the lack of purely single player content was underwhelming. Now, almost two years later, Capcom has made tons of improvements to the game and released Street Fighter V: Arcade Edition, which bolsters the game’s single-player content greatly. While you can make the argument that the game should have been this feature-full at launch, if you have been hesitant to jump into Street Fighter V, now is probably the best time to do so since launch. To fully understand the improvements that have been made, you must be aware of what was present when the game … [Read more...] about Street Fighter V, Two Years Later: Where is it Now?
The first rule of fighting games is to make sure your fundamentals are rock solid. If the foundation of your play isn't on point, you'll never be considered a viable competitor. The whiffed launch of Street Fighter V showed that this mantra is as applicable to the game as it is to the people playing it. When it launched in 2016 Street Fighter V had a strong gameplay core, but the emaciated frame containing it couldn't stand up to its contemporaries. A lack of modes that are considered staples for the series and the absence of tools to teach newcomers how to play left all but the most experienced fighting game aficionados out in the cold. This, unfortunately, came to define the discussion surrounding Street Fighter V, and although Capcom introduced offline modes and a suite of training options in the following months, that grey cloud has continued to linger over it. Street Fighter V: Arcade Edition, however, represents a new beginning. Arriving two years after the game's initial launch, … [Read more...] about Street Fighter 5: Arcade Edition Review