EarthBound, the endearing Japanese role-playing game from the Super Nintendo era, delivers a very particular brand of surreal humor and sentimentality. It’s part of a series known as Mother in Japan, but it’s EarthBound that has left its fingerprints all over a growing genre of games colloquially known as Motherlikes in some communities. Undertale is probably the best-known example of this genre, and it owes much of its goofy yet lovable tone to EarthBound. EarthBound enjoys a dedicated fan base of North American and European players who revere it as a classic in the JRPG genre. Many fans have spent decades clamoring for Nintendo to do more with the series, which consists of just three games released over more than a decade. To show their love, the team at Starman.net created a 270-page EarthBound artbook, and fans carried out letter and phone campaigns to get a North American release of the Mother 1 + 2 compilation on the Game Boy Advance, albeit with little success. The … [Read more...] about Piracy helped Earthbound become a cult classic
Rom de super nintendo
EmuParadise, for 18 years a go-to site for emulators and ROMs to play hard-to-find, if not ancient video games, announced last week that it would no longer offer its vast library of ROMs. The legal exposure, the site’s founder said, was simply too great a risk to himself and those who have supported EmuParadise’s efforts. Though EmuParadise did not name Nintendo, much less any legal threat from the console-maker, as the reason, many have tied that company’s vigilance and willingness to take legal action to this development, which seems like another setback to ROMs, emulation and video games preservation. What’s going on? Who’s to blame? What is the solution, if any? We’ll try to explain all of the issues in play here — some going on for decades — and why emulation is about more than snagging free copies of old games. What happened, exactly? On Wednesday, MasJ, who founded EmuParadise in 2000, announced that all links to download ROMs … [Read more...] about A major hosting site took down all its ROMs. What’s going on?
The first time Taylor Kurosaki and Bob Rafei saw a running PlayStation, they were in a Las Vegas hotel room. It was the 1995 Consumer Electronics Show. They, along with the company they worked for, Naughty Dog, were being given a behind-closed-doors look at Sony's first foray into the game console industry. When they describe the event now, they use words like "inspiring" and "enthralled" and phrases like "blown away." They didn't know it at the time, but the members of Naughty Dog in that room — Kurosaki, Rafei and co-founders Jason Rubin and Andy Gavin — were looking at the system that would host the team's next game: Crash Bandicoot. They were seeing the console their company would eventually create the unofficial mascot for — the console they would develop Naughty Dog's first smash hit for. It was Kurosaki and Rafei's second day with the company. Naughty Dog released Crash Bandicoot for Sony's original PlayStation in September 1996. In it, the team took an old … [Read more...] about Crash Bandicoot: An oral history