Intel has a new graphics driver available, but it's a bit different than previous versions and comes with a pretty big warning—be careful if rolling back to a previous version, or you could mess up your system. More on that in a minute.The latest driver is the first to support Microsoft's Windows Modern Drivers, also called a Universal Windows Driver (UWD). What this essentially means is that Intel is embracing Microsoft's Universal Windows Platform (UWP) framework for its current and future graphics drivers. These consist of single packages that can be installed on any compatible Windows device, be it a PC, 2-in-1 laptop, tablet, or whatever."Microsoft is changing the way that hardware drivers work on the Universal Windows Platform (UWP), Windows 10 (and later), and Microsoft Windows Server 2019 (and later). Hardware running on these operating systems can use Windows Modern Drivers (also known as Universal Windows Drivers - UWDs). Note that Microsoft requires the use of Windows … [Read more...] about Intel embraces Microsoft’s Universal Windows Platform for future graphics drivers
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Nintendo first-party titles aren’t coming to other platforms, but people keep asking the company anyway. A recent financial results briefing raised the timeless question yet again. Nintendo president Shuntaro Furukawa shot the theory down, as the company has continued to do. Nintendo held a Q&A during its first-half 2019 fiscal earnings report. The Q&A led to a question directed at Furukawa about offering Nintendo first-party titles, like Mario Kart 8 and Super Smash Bros Ultimate, on other platforms. The question suggested Nintendo could reap major profits from releasing these titles on other devices, just like the immensely successful Fortnite. Furukawa responded as Nintendo always has. “If publishers want to release cross-platform titles, and doing so would make consumers happy, then as long as it is technically feasible, we would want to support them,” he said. “That said, we have absolutely no plans to offer any Nintendo games as … [Read more...] about Nintendo First-Party Games Won’t Go Cross-Platform Anytime Soon, Company Reiterates
It's no coincidence that less than one week after Google announced Project Stream, Microsoft has broken cover with more details on its own streaming platform, dubbed Project xCloud. The core idea behind both platforms is the same - and very familiar to longer term readers of this site. Rather than buy a console and play games on it, titles are hosted on the cloud instead. The user has a basic client device that beams input commands over the internet, with video and audio streamed back. The concept is simple - Netflix for games - but the application is somewhat more challenging. Prior attempts at getting this to work have fallen flat but Microsoft, Google - and other unannounced players - reckon that the time is right for the technology to work. Microsoft's announcement trailer shows key first party Xbox franchises - Forza, Gears of War and Halo - running on tablets and smartphones. These are low-power devices incapable of running games of this complexity but what they do have in common … [Read more...] about Project xCloud: can Microsoft make a streaming platform that works?
Microsoft announced today that it has acquired PlayFab, a "complete backend platform for live games" that is used in more than 1200 games, including Killing Floor 2, Pathfinder Adventures, Battletech, and Planetary Annihilation. The company described the move as "an important step forward for gaming at Microsoft" and said that it will help make the creation of connected games more accessible for smaller-scale developers. PlayFab is a premade platform that provides a range of online services and analytics that enable developers "to focus on building great games instead of backend technology," the company said on its blog. The technology will compliment Microsoft's Azure cloud-based server infrastructure, which currently has servers operating in 42 locations around the world. "Our platform of scalable game services, game analytics, and LiveOps tools are helping more than 3,000 studios progress from shipping static software to creating games that scale gracefully and … [Read more...] about Microsoft purchases cloud gaming platform PlayFab
According to a tweet from the official support account of Rocket League, crossplay party support will arrive in 2018, meaning that the game’s 40-million-plus players will finally be able to invite their friends to play on the same team regardless of platform. Depending on the platform, players have been able to dribble, doink, and wave dash around the field with players from other platforms but they have not been able to party up, trade, or guarantee that they will be on the same team. The tweet was in response to Twitter user Floshke who tweeted asking when he would be able to play ranked with players on PS4. They responded with this: The ability to party-up with friends across platforms has been teased and referenced by Psyonix in several interviews, though this is the first time we’re getting any mention of a release window. Soon friends will be able to play together whether they’re playing from the office on Switch, or at home on their gaming PC or console. Rocket … [Read more...] about Rocket League Crossplay Party Support to Launch This Year