Audio player loading… Researchers from Stanford University and Nvidia have teamed up to help develop VR glasses that look a lot more like regular spectacles. Okay, they are rather silly looking due to the ribbons extended from either eye, but they're much, much flatter and compact than your usual goggle-like virtual reality headsets today. "A major barrier to widespread adoption of VR technology, however, is the bulky form factor of existing VR displays and the discomfort associated with that," the research paper published at Siggraph 2022 (opens in new tab) says. These aptly named "Holographic Glasses" can deliver a full-colour 3D holographic image using optics that are only 2.5mm thick. Compared to the traditional way a VR headset works, in which a lens magnifies a smaller display some distance away from it, shrinking all the prerequisite parts down to such a small size is quite the spectacular step forward for VR. The Holographic Glasses prototype uses … [Read more...] about Researchers find way to shrink a VR headset down to normal glasses size
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Arc System Works Wants To Actively Pursue New IP Collaborations
Between Guilty Gear, Dragon Ball FighterZ, and Blazblue, Arc System Works has established itself as one of the best developers of fighting games on the market, but the studio is looking for another big mainstream hit with a recognizable IP. At EVO 2022, Arc System Works CEO Minoru Kidooka explained how the studio is looking to pursue new opportunities by contacting IP rights holders, instead of passively waiting for an opportunity to fall into its hands. "We need to expand fighting game communities through IP," Kidooka said to IGN . "In the future, if we have such an opportunity, we are actively pushing to collaborate with new IP owners." Arc is no stranger to collaborations, as it developed the award-winning Dragon Ball FighterZ, a 3DS One Piece game, 2012's Persona 4 Arena, and 2020's Granblue Fantasy Versus. Kidooka added that the studio's original Guilty Gear and BlazBlue games won't be forgotten about as the developer aims to work on an IP planned and developed in the US, … [Read more...] about Arc System Works Wants To Actively Pursue New IP Collaborations
Is $300M for Tomb Raider and Deus Ex really that big of a steal?
When I heard that Square Enix had sold Tomb Raider, Deus Ex, and three respected game studios to Embracer Group for $300 million, I instantly became that guy who knows exactly how much everything is worth but can only back up his valuations with rhetorical questions. $300 million? For Tomb Raider? And Deus Ex? Are they serious? It seems like a steal for Embracer, but in retrospect, just because my dad knows who Lara Croft is doesn't necessarily mean that the series is going to be profitable in the future. Sexy British artifact thieves are unfashionable—people want to play as miserable wretches named The Tarnished these days—and the kind of games Eidos-Montréal and Crystal Dynamics are best at making are very expensive to produce. Eidos-Montréal studio head David Anfossi said in 2018 (opens in new tab) that Shadow of the Tomb Raider cost as much as $100 million to make, and another $35 million to promote. It was half-off during Steam's Autumn Sale the same year it … [Read more...] about Is $300M for Tomb Raider and Deus Ex really that big of a steal?
The Rival Pro Is A Solid Pro-Style PS5 Controller, But You Can Build It Yourself For Less
Over the past year, HexGaming has released a variety of customized PS5 controllers aimed at competitive gamers. I tested a couple of early models, and while they were good, it was hard to recommend spending close to $300 on a controller. The latest edition, the Rival Pro, somewhat remedies this issue, as the controllers start at $200. Granted, only the matte black color scheme is available for this price--others are quite a bit pricier. For instance, the "White Wave Red" model I tested is $290. In terms of feel and performance, the Rival Pro is just about as good as the Scuf Reflex Pro, our pick for the best PS5 Pro-style controller . The Rival Pro is a great PS5 controller for multiplayer games thanks to its mappable rear triggers and its improved grip. However, if you're up for the task, you're better off modding your own DualSense controller. In fact, you can make your own Rival Pro. HexGaming Rival Pro Starting at $200 See at Amazon While it's not made … [Read more...] about The Rival Pro Is A Solid Pro-Style PS5 Controller, But You Can Build It Yourself For Less
The PC version of Madden 23 doesn’t include its biggest new feature
Audio player loading… The version of Madden NFL 23 you can pre-purchase on Steam (opens in new tab) is not the same Madden 23 you can get for the PS5 and Xbox Series X/S. It's equivalent to the version being released for the last-gen PS4 and Xbox One consoles, which are nearly 10 years old. That means the PC version won't include Madden 23's headline feature, a "physics-informed" animation system called "FieldSense." If we take EA's word for it, FieldSense is a major addition to the series that affects every play in every mode of Madden 23. Whereas the outcome of a Madden 22 play could be predicted based on player animations, EA says that FieldSense lets you "change the outcome until the play is over" with over 3,500 new motion-captured moves and "animation branching technology." That technology contributes to a "skill-based passing" system, new 360-degree cut controls, and "a suite of new wide receiver release moves and defensive back counter press mechanics." I'm … [Read more...] about The PC version of Madden 23 doesn’t include its biggest new feature