Although Sony has yet to make any major announcements regarding the PlayStation 5, fans of the PlayStation 4 may now have good reason to be hopeful that they will be able to play current generation games on the next iteration of Sony’s console. A recent report detailed changes made earlier this month to one of Sony’s US patents, originally filed in 2015, suggesting that Sony may be looking at making the PlayStation 5 backward compatible with PlayStation 4 games. The patent, which was updated on February 13, notes “Backward compatibility testing of software in a mode that disrupts timing.” While this is not confirmation that the next PlayStation console will feature backward compatibility, it does strongly suggest that Sony is either carrying out, or has carried out, testing for the feature. The most likely reason for this testing would certainly be for the PlayStation 5, which some predict will be released as soon as later this year. While many gamers would no … [Read more...] about PlayStation 5 Could Play PS4 Games, According to Patent
Clicker Heroes dev Playsaurus has published a blog post detailing recent legal threats from GTX Corp, a company the dev describes as a patent troll. Many of the widely known patent troll incidents involve targets like Nintendo or Ubisoft, so Playsarurus’ post sheds some light on the impact similar attacks can have on smaller developers as well. It’s Playsaurus’ hope that speaking about the issue will help it connect with other small companies facing a potential lawsuit over this same patent. GTX Corp.’s complaint against Playsaurus accuses the developer of infringing on its patent by using “electronic tokens” within its games. The initial letter sent to the dev says that GTX Corp plans to file a lawsuit if Playsaurus doesn’t pay a $35,000 license fee for the alleged infringement. The patent in question has been used in a number of similar claims in its lifetime, but Playsaurus’ response to the letter says that the way its games (and many, … [Read more...] about Clicker Heroes dev speaks out over patent troll threats
Two patents spotted by VR Focus seem to suggest that Sony hasn’t resigned itself to using the nearly decade-old PlayStation Move Motion controllers as the main motion control option for PlayStation VR games. While it is worth noting that patents don’t necessarily mean that Sony will introduce a line of new controllers, the filings themselves offer developers a peek at the direction the company could take its over-2-million-sold console VR option in the future. This is notable, of course, because the current motion control setup for PlayStation VR hinges on hardware originally released in 2010 for the PlayStation 3. Sony repurposed one controller of the original two-controller setup to be used and tracked for PlayStation VR games, but that arrangement doesn't give players access to an analog stick or directional pad. The most recent of the two patents was filed by Sony Interactive Entertainment in Japan earlier this month and offers a look at a cylindrical, single-hand … [Read more...] about Sony patents show redesigned motion controller
Nintendo is suing Japanese mobile games developer Colopl for allegedly infringing on five of the publisher's patents. This lawsuit could be interesting for indie developers worried about patent issues in their own work as well. As Siliconera reports, one of the patent complaints from Nintendo include "the special technology used to operate a joystick over a touch panel" which is featured in Colopl's mobile title White Cat Project. The patent was supposedly originally filed in 2006 with regard to the Nintendo DS wrist strap. Nintendo filed these complaints against Colopl back in 2016, but after insistence by the developer that no patent infringement occurred they decided to take legal action. Nintendo is suing Colopl for 39.33 million yen (~$352,400) in damages. … [Read more...] about Nintendo sues mobile developer Colopl over patent infringement
Last year, Activision caught flack when it was revealed that the company had filed a patent that uses matchmaking to encourage players to push microtransactions. But it seems that Activision is not the only company researching new ways to increase microtransaction revenue, as new reports of a similar EA patent have caused concern. In September 2017, Electronic Arts was granted a new patent for a Multiplayer Video Game Matchmaking Optimization algorithm. The algorithm is called Engagement Optimized Matchmaking (EOMM) and aims to use matchmaking in order to keep players engaged in a game for longer. Playstyle, sportsmanship, skills, and a willingness to spend money are just some of the factors that this algorithm takes into account. Although the patent filing discusses engagement, many fans have raised eyebrows at this, saying that it is a way for EA to push players towards microtransactions. After all, a willingness to spend money has no bearing on a person’s engagement in a game … [Read more...] about EA Files Matchmaking Patent; Could it Be Used for Anthem?