The advent of the RE Engine, working in chorus with Capcom's stunning attention to detail and inimitable art direction, offers a permission structure to be easily impressed. Resident Evil 7, Resident Evil 2: Remake, and Devil May Cry 5 are just a few of the games that have quickly justified the publisher's early investment in advanced 3D modelling techniques and 3D scanning photogrammetry technology. All of that means that even as Capcom so clearly targets PC, PS5, and Xbox Series X, the Resident Evil 8 PS4 and Xbox One versions can still channel abstract terror through twisted architecture. … [Read more...] about Resident Evil Maiden left me uncomfortable, entranced, and thirsty for more
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Cyberpunk 2077’s 1.1 patch goes live with fixes and ‘stability improvements’
Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).Quests/Open World … [Read more...] about Cyberpunk 2077’s 1.1 patch goes live with fixes and ‘stability improvements’
Cyberpunk 2077 update fixes a bunch of game-breaking bugs
Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.Fixed an issue where Judy could teleport underground in Pyramid Song.Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.Fixed an issue where Takemura wouldn't call in Down on the Street.Fixed an issue where Jackie could disappear in The Pickup.Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.Fixed an issue where opening the package wouldn't update Space Oddity.Retro-fixed the saves affected … [Read more...] about Cyberpunk 2077 update fixes a bunch of game-breaking bugs
Don’t Starve review
I still have no idea what that meant, but I'm OK with that. I know I could hit Google and discover everything I need to know about this topsy-turvy land, but it's a testament to Don't Starve's bespoke interior narratives that I feel like I'd be cheating myself out of some wonderful discoveries if I did that. Instead I'll keep building "science machines" - the constructions that let you create prototype items which can then be added to your crafting menu - and prodding the world to see what happens. Even if "what happens" is that I get killed by frogs. … [Read more...] about Don’t Starve review
Stardew Valley 1.5 update likely hitting consoles “late this month or early next month”
The massive expansion launched on PC in December, but Switch, PlayStation, and Xbox players are still anxiously awaiting the new content. The bad news is that we don't have a concrete release date, but the good news is that Stardew Valley 1.5 is likely hitting consoles in just a few short weeks at the latest. … [Read more...] about Stardew Valley 1.5 update likely hitting consoles “late this month or early next month”