Marvel's Cable ongoing title will end in June with Cable #12 from writer Gerry Duggan and artist Phil Noto. The series finale will pit young Cable, who has been part of the X-Men since he killed his older self, against his adult counterpart in a two-part story encompassing Cable #11 and 12. "While the rest of the X-Men gear up for the highly-anticipated Hellfire Gala, young Nathan Summers will have to contend with his grizzled war veteran future self in Cable #12," reads Marvel's official description of the Cable finale. "The past and future of Nathan Summers will finally collide in a game-changing confrontation that will set this iconic character on a new path!" Cable will be the second ongoing X-Men title to end since the start of the Dawn of X ' era (which has since transitioned into the current 'Reign of X' status quo), following the launch title Fallen Angels which ran for only six issues. The Hellfire Gala mentioned in the description is a special Krakoa … [Read more...] about Kid Cable takes on his adult self in series finale
Most kid friendly cruises
GamesMaster: The Inside Story
Every Sunday we present an article from our archives, either for you to discover for the first time or to get reacquainted with. This week, to mark the departure of the amazing Ellie Gibson from the Eurogamer editorial team, we give you her inside look at 90s favourite GamesMaster, an article typical of her incredible writing talents. We're going to miss you Ellie! Craig Munro's 10-year-old heart was pounding in his chest. The unfamiliar controller trembled in his sweaty grip. He stared wide-eyed at the screen, too nervous to blink, too terrified to breathe. Beside him his elder sister, Kirsty, hammered the buttons on her own controller like a rabid pianist. Craig watched the numbers tick up: 2, 3, 4...He thought of the letter that had brought him to this moment. The one he had written several months ago to the producers of GamesMaster, his favourite television show. "I drew an illustration of some guy from Nintendo World Cup on the NES scoring a goal," the adult Craig remembers today. … [Read more...] about GamesMaster: The Inside Story
How the ’90s family computer shaped a generation’s exposure to PC gaming
In 2009, as a young journalist, I got the opportunity to interview KISS bassist Gene Simmons. As I fretted over my questions ahead of the interview I dug out a yellowing paperback of Berke Breathed's comic Bloom County that had once belonged to my dad. In the world of Bloom County there's a fictional computer called the Banana Jr. 6000—a cheeky dig at Apple—and a glorious fake ad in which a cartoon Simmons gives it his full-tongued endorsement. When my interview was over, I timidly asked him to autograph my comic. Simmons, wearing an unforgettable pair of lurid snakeskin boots, was tickled. "Of course I know about Bloom County," he smiled while signing the page. "Of course ." Most of Bloom County has nothing to do with computers, but it was part of my early introduction to technology through my father, a hobbyist who spent most of his free time in the "computer room" at the back of the house. His domain was a dim, narrow space stacked with parts, manuals, comics, CD-ROMs … [Read more...] about How the ’90s family computer shaped a generation’s exposure to PC gaming
Top 7… baddest boxers in video games
Punch drunk Boxing, noble sport of the brave, the bold and the utterly punchy has discovered something of a second home in video gaming. Far removed from the sweat-stained indignity of the gymnasium, ardent fans of fisticuffs can now enjoy a good solid scrap of the action whenever it is they like--and all without having to act like a total tosspot down at the pub. Huzzah. Truly, we have entered a golden age Within these games (not just boxing sims, but fighting titles of all ilk) there have arisen a huge number of primetime pugilists, each one worthy of our collective scorn, ridicule or acclaim. Today's top 7 looks at the very best of these granite-chinned champions--from the comedic to the colourful, to the downright concussed. So, take your seats, settle in and prepare to dodge some airborne spittle. These are the top 7 baddest boxers in all of gaming. "Uuuuuh letttt'sgetreadytoreeeeead!" (A quick note on criteria: In the interests of variety--and aggravating fanboys--only one … [Read more...] about Top 7… baddest boxers in video games
The joy of figuring it all out in Saturnalia
Talking about Saturnalia is hard. Every time the town reshuffles itself I think of another way I should say. Saturnalia is the latest game from the Italian micro-studio Santa Ragione, the people behind some of the most vibrant and fascinating and engrossing games I have ever played. These people make games that create obsessions in their players, and, actually, now I mention it, you can see that a little as the town reshuffles. Saturnalia is a game about exploring a small Sardinian town after dark, hurriedly pursuing your own tangle of agendas while being stalked by something awful and unstoppable and single-minded. You play one member of your gang after another, and when they're all captured by the stalker, the town, well, reshuffles. This reshuffling is brilliant to watch. And again it makes me think: honestly, how should I begin when I'm telling someone about this game? Sometimes the houses and streets move around as if they're brass fixtures set into grooves. It's a puzzle … [Read more...] about The joy of figuring it all out in Saturnalia