Super Smash Bros. Ultimate features the most eclectic, huge cast ever assembled in a fighting game – but you’ll only start with 8 of the 76 total cast members playable. 60-some character unlocks takes a long time, obviously… but there’s some tricks to make it much faster. Here’s how to unlock characters – and quickly – so you can have a full roster as soon as possible. While every single fighter from Smash Bros history is present in Super Smash. Bros Ultimate on the Nintendo Switch, you’ll start out with just the original 8 fighters from the classic N64 game that started it all: that’s Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox McCloud and Pikachu. That’s right – you don’t even get the 4 secret hidden characters from that first game initially. Everyone is here, but aside from those 8 you’ll need to unlock every character – and over in the story mode, World of Light, you’ll start out with … [Read more...] about Smash Bros Ultimate character unlocks: how to cheat to unlock every playable fighter fast
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Thursday morning, we ran our review of Red Dead Redemption 2. But with a game this size, folks will have lots of questions about the nitty-gritty details that don’t make the final draft. So we asked our followers on Twitter what they’d like to know about Rockstar’s new open-world Western. Y’all did not hold back. Here is everything you want to know about Red Dead Redemption 2. Questions have been edited for clarity and brevity. Where’s the PC version? Rockstar hasn’t announced a Windows PC version of Red Dead Redemption 2, so all I can do is speculate. The pessimistic take: The original Red Dead Redemption has yet to be released on PC, so why would Red Dead Redemption 2 get special treatment? The optimistic take: Rockstar eventually released Grand Theft Auto 5 on PC. The cynical take: Rockstar would prefer you buy the console version now, then also buy an enhanced PC version down the road. And the realistic take: Making games is hard. It took … [Read more...] about Red Dead Redemption 2 FAQ: we answered your big questions
There are iconic fanbase rivalries that have seemingly existed since gaming’s earliest age. Do you prefer Super Mario Bros. or Sonic the Hedgehog? What about Street Fighter or Mortal Kombat? But rarely do you see an inter-series rivalry as fierce as the Mega Man versus Mega Man X debates. While Mega Man (or Rockman for Eastern readers) series is the original that kickstarted the iconic Blue Bomber and his gameplay, Mega Man X ultimately polished the gameplay adding depth, added platforming mechanics, and a story to wrap the package together. For the first time, Capcom has made the X series available in its entirety in Mega Man X Legacy Collection 1 + 2, and there is no better time to jump into the series. For those entirely out of the loop, Mega Man X Legacy Collection 1 + 2 is the physical repackaging of two separate Mega Man X Legacy Collections. The first pack (priced at $20) … [Read more...] about Mega Man X Legacy Collection 1 + 2 Review — An Upgraded Look at Remasters
E3's pre-show showcases and events have provided a few surprises so far--but most of the big surprises come with big buts. Nintendo revealed that Fortnite is, shockingly enough, coming to the surging Switch. The surprising thing is that Battle Royale is available for download and crossplay right now. The Mario factory spent most of their conference showing off Super Smash Bros Ultimate for Switch, revealing it would have every single character in the previous version and a whole load more. Microsoft announced a successor to the Xbox One and a new streaming service that could make consoles themselves redundant -- BUT offered no more info on either other than the promise they're working on them. 50 different Xbox games got screen time in a bright and noisy whirl of a press conference. They announced Halo 6 -- OK, Halo Infinite -- but just via a demo of the new engine that will be running it. They also showed off some of Gears of War 5, but this doesn't look to offer anything … [Read more...] about E3 2018 Cheat Sheet: What’s hot, what’s not and what have you missed?
The first time Taylor Kurosaki and Bob Rafei saw a running PlayStation, they were in a Las Vegas hotel room. It was the 1995 Consumer Electronics Show. They, along with the company they worked for, Naughty Dog, were being given a behind-closed-doors look at Sony's first foray into the game console industry. When they describe the event now, they use words like "inspiring" and "enthralled" and phrases like "blown away." They didn't know it at the time, but the members of Naughty Dog in that room — Kurosaki, Rafei and co-founders Jason Rubin and Andy Gavin — were looking at the system that would host the team's next game: Crash Bandicoot. They were seeing the console their company would eventually create the unofficial mascot for — the console they would develop Naughty Dog's first smash hit for. It was Kurosaki and Rafei's second day with the company. Naughty Dog released Crash Bandicoot for Sony's original PlayStation in September 1996. In it, the team took an old … [Read more...] about Crash Bandicoot: An oral history