You may already be composing a comment declaring that this makes it a very thin comparison point for the Hitman series, but it's important that you understand that I am a very bad Hitman player. Not for me the painstaking observation and elaborate assassination scenarios. No, my default way of playing Hitman is to swipe a costume and then embark on a clumsy and steadily escalating spree as I create as much mayhem and confusion as possible. And in that sense, the way I play Hitman is exactly identical to the gameplay of Under the Skin, just without the generous sprinkles of golden coins. … [Read more...] about Revisiting Under the Skin, Capcom’s forgotten arcade stealth game
Making a game engine
The K.O. Edition includes everything listed above, plus a "premium hard-shell roadie collector's case box featuring working lights and sound. Opening the case turns on the lights and sound (music from Anamanaguchi) as well as revealing a pop-up scene of Sex Bob-omb". It also includes bonus Sex Bob-omb guitar picks, an enamel pin, and full-sized wooden drum sticks with "game art". … [Read more...] about Scott Pilgrim Vs. The World: The Game is Limited Run Games’ “biggest release of all time”
Chris Livingston, Staff Writer: I got into The Division 2 for a while this year, and while it seems like a weird fit for Star Wars, I'm still interested to see what they do with it. I love the detail in The Division 2—walking down any given street is always a feast for the eyes, even if that feast is mountains of trash from a collapsed society. I didn't really care for most of the main missions—they're way too long for my tastes, and I was playing solo. But I loved the side activities, the exploration, the base-building stuff, and the street skirmishes. I feel like I'd be pretty happy shooting my way through some alien city filled with stormtroopers and helping rebels out with sidequests. If that's what you do in this game. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
While Fireteam: Dirty Bomb offers a hectic atmosphere that has its own charm, I'm already really enjoying a more strategic approach to Cold War's Multiplayer. Every year, I have serious gripes with Call of Duty's Kill Confirmed mode. While I enjoy the additional challenge of having to scoop up dog tags after downing another player, I'm painfully aware that the majority of the server isn't interested in collecting tags and completing the objective. Matches revolve around ranged sniper battles, and it's not uncommon to finish a match with more dog tags than eliminations. In Dropkick, however, people are noticeably eager to help each other, and the quality of the matches really stand out. … [Read more...] about Smaller teams make for better matches in Cold War’s new Dropkick mode
Best starting gun in Call of Duty: Black Ops Cold War Best field upgrades in Cold War Zombies Best Zombies starting gun in Black Ops Cold War No more messing around then, here’s the ideal loadout you should be bringing with you into Call of Duty: Black Ops Cold War’s Zombies mode. Remember – you want to have the Gallo SA12 levelled up as much as possible, so if you haven’t got all this, still use the gun. With how this game’s Prestige and progression works, you’ll receive unlocks no matter what mode you play. Here’s the best weapon loadout for Zombies: … [Read more...] about Cold War Zombies: Best loadout, weapons and field upgrades