There's a new Hitman game out and, naturally, a retro gamer's mind turns to thoughts of previous sneaky stealth experiences. Metal Gear Solid, perhaps, the game that made hiding in cardboard boxes an acceptable activity for tactical espionage agents? Thief, the immersive olden days creep-and-cram burglary sim in which environmental awareness was as important as speedy reactions? Maybe even Spy vs Spy, that old school multiplayer game in which you laid traps to ensnare your rival? … [Read more...] about Revisiting Under the Skin, Capcom’s forgotten arcade stealth game
Making 8 bit arcade games in c
The K.O. Edition includes everything listed above, plus a "premium hard-shell roadie collector's case box featuring working lights and sound. Opening the case turns on the lights and sound (music from Anamanaguchi) as well as revealing a pop-up scene of Sex Bob-omb". It also includes bonus Sex Bob-omb guitar picks, an enamel pin, and full-sized wooden drum sticks with "game art". … [Read more...] about Scott Pilgrim Vs. The World: The Game is Limited Run Games’ “biggest release of all time”
It's a little premature to guess that another golden age is on the way now that Lucasfilm is bringing in more developers, but for now, PC Gamer's Star Wars fans are excited to have something more concrete to look forward to than 'whatever EA is doing next.' And the detail that Massive and Division 2 director Julian Gerighty are behind an upcoming Star Wars game has us imagining some interesting possibilities. The game isn't necessarily just going to be 'The Division but Star Wars,' but we can still make some educated guesses about the direction Massive might take—or, at least, the direction we want it to take. Here's what we're expecting and hoping for. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
While Fireteam: Dirty Bomb offers a hectic atmosphere that has its own charm, I'm already really enjoying a more strategic approach to Cold War's Multiplayer. Every year, I have serious gripes with Call of Duty's Kill Confirmed mode. While I enjoy the additional challenge of having to scoop up dog tags after downing another player, I'm painfully aware that the majority of the server isn't interested in collecting tags and completing the objective. Matches revolve around ranged sniper battles, and it's not uncommon to finish a match with more dog tags than eliminations. In Dropkick, however, people are noticeably eager to help each other, and the quality of the matches really stand out. … [Read more...] about Smaller teams make for better matches in Cold War’s new Dropkick mode
The most recent of these updates came via Arcade Archives streams, in which Kamiya confirmed that Platinum had "been working on new stuff like Bayonetta 3", but he couldn't "say too much". He did, however, tease that the team might "give an update during the year". … [Read more...] about Kamiya still can’t “say too much” about Bayonetta 3 but hopes to “update during the year”