SIE Santa Monica Studios’ God of War looks absolutely gorgeous, but it didn’t always look like this. Today, during a launch livestream for the game, Sony Interactive Entertainment showcased what the game looked like in 2015. The prototype footage showcased during the livestream is pretty much a “sketch” that was used by the good folks at Santa Monica to show the game to Sony, in order to get the game greenlit. While it’s definitely much less polished visually than what we can see today in the game, certain elements definitely carried over. It’s interesting to see many human enemies that were used as a placeholder bipedal rig, a contextual menu based on Kratos’ axe, and some rather flashy moves focused on Atreus. You can enjoy the video below. If you want to learn in details how we feel about this epic game, you can also check out our review. You can also enjoy videos showing the unboxing of the spiffy review kit, … [Read more...] about Here Is What God of War Looked Like in 2015 When it Was Greelit by Sony
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FXX’s Donald Glover-led Deadpool animated series is no more. But you can get a look at what it would have looked like in the video above, created by Titmouse. The American animation studio posted the footage on its YouTube channel yesterday. If the dialogue seems familiar, that’s because it’s from 2016’s Deadpool feature film, starring Ryan Reynolds in the lead role. The animated series, which was set to debut this year on the FX Networks sister channel FXX, would have come from the mind of Donald Glover. After the success of Atlanta — on which Glover is creator, star, writer, producer and occasional director — FX signed an exclusive deal with Glover to produce more shows for the network, of which Deadpool was to be the first. But FX announced last weekend that it had canceled the show, citing “creative differences.” The news prompted speculation that Glover was too busy to work on it in addition to Atlanta and his other projects. In … [Read more...] about FXX’s scrapped Deadpool show would have looked like this
Oh, hell. It looks like wonderful vertical shoot 'em up Ikaruga is set for PlayStation 4.Gematsu spotted a PS4 listing for Treasure's bullet hell masterpiece on the German video game ratings board, USK.Ikaruga came out on the Dreamcast back in 2002, before it hit GameCube in 2003. The Xbox 360 got a version in 2008, then, most recently, PC in 2014.The cool thing about Ikaruga is it has a polarity-switching system that means you can get hit by or absorb enemy bullets depending on your ship's polarity. It looks like this: Ikaruga creator Hiroshi Iuchi, who also directed Radiant Silvergun and Gradius 5, left Treasure some time ago to create Kokuga for Nintendo 3DS. He's currently working at M2 (they did all the 3DS Sega Classic remakes) on a new shooter. … [Read more...] about Looks like Ikaruga is coming to PS4
One of the most fascinating problems facing big-budget game makers is how to address real-world issues without seeming to exploit them. Indie developers have no trouble setting themselves against the woes of the world, and having something valuable to say. But this level of political engagement has largely eluded the big games companies. Earlier this week, I visited Ubisoft. I was there to play a demo of Far Cry 5, and to interview one of its creators about this subject. You can watch me play here. Long story short, it’s exactly what you’d expect from a Far Cry game. Lots of spaces to explore, enemies to kill, different ways to kill them, side missions, non-player characters and a central story. It’s set in beautiful Montana. It’s big, complicated and fun. I had a good time. During my visit, I also wanted to talk to Ubisoft about the game’s story — the way it borrows from a current political climate in order to present both a story and an … [Read more...] about Far Cry 5’s story looks like a morally dubious mess
The game industry of 2022 is big, messy and hard to find. Those who define it might be children. They could be solo developers on just enough funding to scrimp by for the next project. They could be retirees, artists or marginalized children in a war-torn country. They may create works of genius that go undiscovered until long after their death. Following up on Polygon’s recent fifth anniversary, we decided to ask a range of experts in the game industry the same question: What will things look like five years from now? While some cited practical predictions, like the rise of virtual reality, most centered around the structures that enable games to be made in the first place. And while many people see things improving, several also sounded warning bells about what the industry may be like and who may be in charge of it. The future isn’t necessarily what you think While many developers imagine a future where the game industry is overrun with new and exciting technology, many … [Read more...] about What will the game industry look like in five years?