Remember when there were only three Star Wars movies? No? Well, do you at least remember when there were three good Star Wars movies and then those other ones? Yeah? Ok, good. Believe it or not, there's now nine movies (and counting) from a galaxy far, far away, which means that's far too many to watch in one sitting. If you don't fancy giving up a full weekend to a Star Wars marathon ahead of the release of Solo: A Star Wars Story, why not just watch the best Star Wars movies? How do you know which are the best, you ask? Why... with this handy ranked list of course!We've ranked every film from the Force-inspired franchise from worst to best, so you only ever have to watch the best Star Wars movies. (Or, you know, just watch them all and then argue about which you think is best afterwards...) If you're wondering how we came up with the order of this list, just like our best Marvel movies round-up, there was much discussion in the GR office over which were the best Star Wars movies. It … [Read more...] about The best Star Wars movies, ranked from A New Hope to The Last Jedi
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In Part I of this article, Saferize founder Gustavo Guida reflects on the recent GDC 2018 game design ethics roundtable and concludes that game designers are locked in a Prisoner's Dilemma with potentially devastating consequences. Can the gaming industry grow and prosper without compromising ethics? I had the opportunity to attend a very interesting roundtable at GDC 2018 presented by IGDA. The event was called "Professional Ethics for Game Designers" and was hosted by Sande Chen, Writers Guild Award and Grammy-nominated Writer and Game Designer (you should check out her interesting review of the event, by the way). The roundtable beckoned designers to voice an opinion “as to whether or not game designers need a professional code of ethics much like the Hippocratic oath for doctors.” Here is the event description: With gaming disorder a mental health concern, do game designers have an obligation to refrain what would be considered ‘exploitative … [Read more...] about Ethics and Game Design: Are They Like Oil And Water? Part I
What if you make the wrong decision? You’ve ever been paralyzed by that question in your head I have to and we’re going to talk about how to overcome it and some ways to make better decision coming up. What’s up guys Tim Ruswick here from Game Dev Underground helping you build finish and launch better games. Today we’re talking about decision-making. More specifically what if you make the wrong decision. We’ve all been there. We’ve all been and whether it’s design decision whether it’s a business decision whether it’s a life decision we’ve all been there. We’ve all been facing this decision looking at it scared of it terrified of it not wanting to make the decision because it could be wrong. Like what if we do the wrong thing. I did this a lot with like investing especially like and— I’m dude okay so I started you know investing in Cryptocurrencies and Bitcoin and theory and all that kind of stuff, and … [Read more...] about What If I Make The Wrong Decision? I’m Scared!
We now know who will be attending President Donald Trump’s White House meeting with game industry representatives. A story in the Washington Post yesterday released the names, most of which have yet to be officially confirmed by the White House. Robert Altman, the CEO of ZeniMax (parent company of Bethesda), will attend. Trump’s brother Robert Trump serves on the board of ZeniMax, but is not expected to attend. Strauss Zelnick, chief executive of Take-Two, is also invited. Take-Two is best known for publishing the Grand Theft Auto series, which has attracted much media attention and political heat over the years. As already confirmed, Entertainment Software Association head Michael Gallagher will also be there. But the meeting will also feature fierce critics of video games, including Rep. Vicky Hartzler, R-Mo., and Brent Bozell, founder of the Parents Television Council. Bozell is also the head of the Media Research Center, which describes itself as a nonprofit media … [Read more...] about Now we know who is going to Trump’s video games meeting
“Lair was a genuine fuck-up by everybody involved, probably me the worst,” says Julian Eggebrecht, one of Factor 5’s co-founders, about the studio’s disappointing PlayStation 3 game. The approximately $25 million project, a game about dragons and fantasy warfare, took three years to develop, which included a yearlong delay. From faulty studio decisions, publisher strife and arguments regarding studio dynamics, Lair fought its way out from the studio that created it. Lair itself did not ruin Factor 5 — although the circumstances didn’t help — but it ended a relationship with Sony and left the studio dangling in searching of a follow-up project that never came. Before Lair The history of Lair intertwines with the history of Factor 5. Back in the late ‘80s, the German studio began working alongside Europe’s PC boom, plugging away on action games like Turrican (and its sequels) before switching over to consoles. In 1992, LucasArts and … [Read more...] about Lair: What went wrong