Grand strategy title A Game of Thrones: The Board Game has plummeted down to £42.95 over at Amazon, the cheapest you can grab it for, barring some shady eBay offerings. Unlike the usual culprits in this genre, it encourages plentiful backstabbing and treachery, which makes it a fun way to relieve tension and fuel new family feuds over the Christmas season. It's also an ideal present for a Game of Thrones fan, doubly so if that person's bonkers about board games. Set after the death of King Robert, three to six players compete to take over Westeros and sit upon the infamous Iron Throne. Playing as one of the great houses - whether that's the stoic Starks or the treacherous Lannisters - an intoxicating mix of trickery, military might, populism and diplomacy are required to ascend. As well as being pitted against other players, the savage Wildling people (controlled by the game) pose a threat to all participants, among a host of other horrors. This means that you might find … [Read more...] about A Game of Thrones: the Board Game is down to just over £40
Just a game
This Audio-Technica ATH-ADG1X review has been in the works for over a month now. I was lucky enough to have multiple different gaming headsets land on my doorstep simultaneously, making me suddenly very busy when it came to putting them all through their paces. This also allowed me to compare each headset and pinpoint the various strengths and weaknesses. Now that my testing is over, it’s clear to see that the ATH-ADG1X does a hell of a lot right when it comes to, not only gaming, but also music listening and film watching. This $300 headset is an awesome pair of open-air headphones disguised as a gaming headset, which elevates things beyond what you’d expect from the highest-end, even more expensive gaming audio solutions. With that said, there are some downsides which may cause potential buyers to look elsewhere. Audio-Technica ATH-ADG1X Review – What’s in a Name? What hit me right away, as I pulled the ATH-ADG1X from its box, was the headset’s … [Read more...] about Audio-Technica ATH-ADG1X Headset Review – More Than Just a Gaming Headset
Zack Johnson, designer of open world comedy RPG West of Loathing, detailed the difference between a comedy game and a game with just some comedy in it during two talks he gave at GDC 2018 on Tuesday and Wednesday."Instead of a game with jokes in it, which happens all the time," Johnson said of West of Loathing, "this was sort of a game made out of jokes."With humor being the primary focus of West of Loathing, and funny text appearing in everything from item descriptions to conversations to menu options, Johnson didn't want to throw roadblocks in the path of players who were bent on discovering every last bit of humor. Combat, therefore, which some reviewers criticized as being too easy, was easy by design.As Johnson put it during his talk: "A joke is better than a good thing that's harder to make than a joke." You may have to read that a few times before it makes sense, but Johnson cited two of the gambling minigames in West of Loathing as example. The first game, poker, was something … [Read more...] about West of Loathing wasn’t just a game with jokes in it, it was ‘a game made out of jokes’
Iconoclasts, out this week on Steam, PS4, and PlayStation Vita, is the product of developer Joakim Sandberg, who spent seven years tuning and tweaking the side-scrolling adventure game to his personal taste. The result is a game that's strikingly precise, and one that reflects the passions and interests of its sole developer. That's a rare thing in games, which often benefit from being touched by many hands in the course of development. Today on the Gamasutra Twitch channel, we were lucky enough to talk to Sandberg about his influences and the decisions he made producing this game. You can watch our full conversation up above, but just in case you're *checks spreadsheet* trying to escape a iron-fisted theocratic government that's angry at you for choosing your own career, you can read some quick highlights down below. Building a side-scrolling action game with auto-aim Most side-scrolling action games, while not relying on precision aiming, do ask players to pay … [Read more...] about Iconoclast’s developer talks making a game that just ‘feels right’
Or; when should the developer let go and hand it over to the modders? I find it charming that we still refer to the updating of a game as a patch. It’s a throwback to a time when programming software involved punching holes into cards. If you made a mistake, you could simply ‘patch’ over a hole and carry on. We’ve come a long way since then and now patching occupies a dedicated phase in the development of a game. We expect and anticipate the need to tweak those files, post-release, and while some of us still pine after the days when games were shipped in their final state, most now accept that updates are a necessary step in crafting ever-changing, increasingly complex worlds. But if we accept that patches are inevitable, and if the developers agree that patching is now a part of their development cycle, when does it become OK to stop patching a game? The Elder Scrolls titles are well known for being buggy on release, so much so that it’s kinda become a … [Read more...] about When is it OK to stop patching a game?