There's a fairly famous story about the creation of Mario 64 that explains how the team at Nintendo figured out 3D movement for its revolutionary platformer. "We were working on something really simple—deceptively simple, even, from the perspective of the team that would go on to finish the huge, final game," said director Shigeru Miyamoto in a roundtable for the game's strategy guide, handily replicated here. "There was a room made of simple Lego-like blocks, and Mario and Luigi could run around in there, climb slopes, jump around, etc. We were trying to get the controls right with an analogue 3D stick, and once that felt smooth, we knew we were halfway there." That makes me think about the one unifying element of all great Nintendo games—basic actions always feel good. It might be the way throwing a boomerang feels in a 2D Zelda game, or running up a wall while transformed into a cat in the Wii U's Super Mario 3D World, or moving in morph ball mode in any Metroid Prime. … [Read more...] about The influence of Nintendo on indie games
Kongregate has announced that it will launch Kartridge, a new games store platform to compete with the likes of Steam and GOG. It is due to launch sometime in summer 2018. Kartridge will offer games of various pricing models, through means like direct payment and Humble Bundle's popular pay-what-you-want model, while some games will remain free-to-play. Similar to Kongregate's own games web portal, the platform will "encourage social interactivity". Like Steam and PSN, Kartridge will have an achievements program, where players will also be able to earn discounts and deals. Speaking to Polygon, CEO Emily Greer said that "she wants to embrace premium indie games." She explains that although standard industry margins will still need to be paid, smaller developers will benefit from the bonus terms. She adds: “Our initial plan is that the first $10,000 in net revenue, one hundred percent will go to the developer, and after that, we’ll go to [30 percent retail margin]. … [Read more...] about Kartridge Is an Upcoming New Steam-Like Platform Focusing on Indie Games
The Game Developers Conference is two months away, and organizers want to be make sure you don't overlook some of the fantastic talks from indie devs, for indie devs that are happening at the March event. Each of these talks is part of the GDC Game Independent Games Summit, one of eight that will take place Monday, March 19th and Tuesday, March 20th at the Moscone Center in San Francisco, CA -- the first two days of the conference. The GDC Summits are each designed to give you a comprehensive overview of a specific game industry discipline, and the Indie Summit is consistently one of the most popular -- in large part because the content is always so good. For example, in their Independent Games Summit talk "Partnership on 'Darkest Dungeon': The Double-Edged Sword", Red Hook cofounders Tyler Sigman and Chris Bourassa will speak frankly about how sharing almost every major decision, from business strategy to staffing to product … [Read more...] about Don’t skip the smorgasbord of great talks at GDC 2018’s Indie Games Summit!
2017 has been a banner year for videogames, with many successful and important titles getting released throughout the year. Instead of presenting you our favorite 2017 games, we asked developers which titles resonated with them instead. Their answers are once again testament to the richness and diversity that independent games have to offer. If 2018 will only be half as good, we're in for quite a ride! Jay Tholen (@jaytholen): "Rex: Another Island was my indie pick for 2017. It's a solidly designed 'open world' (it has one really huge level with warp points) platformer in which you play as an adorable pink dinosaur exploring an island with diverse biomes. Games of the 'difficult platformer' variety don't normally do this for me, but Rex was therapeutically relaxing and I want to go hang out in its world again just thinking about it." Sam Luangkhot (@flarechess): "Really loved Brianna Lei 's Butterfly Soup VN for a lighthearted and touching story that has … [Read more...] about Developers share their favorite indie games of 2017
Time for the little guy to shine Calling all fans of jump scares, here's some news that will make you scream with something other than flash-bang terror: indie horror and recreated childhood nightmare Five Night's at Freddy's has been picked up by Warner Brothers and will soon be getting its own feature film. How a game about hiding in a tiny room waiting to be attacked by animal-tronic terrors will work as a movie is yet to be seen, but if anyone can do it, it's the fine folks in Hollywood.Though a movie based on a game isn't anything new, in a sea of Tomb Raiders and Resident Evils, it's rare to see a small-scale indie title be offered the silver-screen treatment. That got us wondering what other indie games would make good films and what directors would make them shine. And oh boy, did we have a lot of thoughts. Here you'll find those very thoughts on what indie games deserve their own movies and the film-focused minds that would treat them right. Prev Page 1 of 11 Next Prev … [Read more...] about Other indie games that should get their own movies