Sometimes you need to take a step back to take two forward, and sometimes your server infrastructure is such a colossal mess of interconnected software systems that you just have to hack out a bloody great chunk of it before anything can be improved. In order to upgrade their server software to 64-bit standard, EVE Online studio CCP are officially saying goodbye to Eve Voice, their integrated voice comms client, and moving their regular text-chat system outside of their gameplay server infrastructure. According to CCP, the death of EVE Voice is no great loss, with only 0.4% of players using it. The vast majority have long-since used third-party tools such as Teamspeak and Mumble, with Discord rapidly moving in to take its place as the dominant group communication tool. By externalizing text chat as well (apparently it will run via its own Amazon server cluster), it means that no matter how strained servers get, players should at least be able to stay in contact, lag-free. This … [Read more...] about EVE Online to axe voice chat during its back-end revamp
Incursion eve online
Long story short: that million-dollar war...wasn't a million-dollar war. It was actually a $10,000 hiccup (someone on Imgur actually did the maths). For those of you who want tales of massive explosions and daring exploits by maverick pilots, you're going to want to look somewhere else. Despite a record 6,000 players fighting in the same star system, the Keepstar (a large Citadel) being attacked by The Imperium survived the onslaught and there was only about $10,000 of damage. Largely thanks to server issues. Because EVE Online players share a single universe, when a huge amount of them occupy the same space TiDi (Time Dilation) is kicked into effect. Basically, time has to be slowed down to cope with the massive amount of people all trying to execute their own commands simultaneously. One Redditor by the name of avree broke down what this meant for what was hyped as the most expensive battle in EVE Online history. But although time was slowed down for the attackers, the Keepstar … [Read more...] about That big million dollar EVE Online war happened… and only cost about $10,000. What happened?
Eve Online, the epic spacefaring MMO, is gearing up for a major engagement this evening. At least one user on Reddit is hyping it as a “$1,000,000 battle.” The Imperium, led by Alex “The Mittani” Gianturco’s Goonswarm Federation, is set to lay siege to a massive player-owned installation belonging to Pandemic Horde. The battle will take place in the 9-4R system, along the western edge of the game world. That’s gobbledygook for most people, I know, so let’s break that down a bit. Eve is unique among MMOs because all of its players connect to the same server. There’s no shards or parallel worlds to speak of. Eve is a singular experience, with thousands of players working together in the same virtual world. That means right now the area around 9-4R is an absolute mess. CCP game designer “Fozzie” announced on Twitter that more than 5,500 players were present, breaking the record for the most users logged in at a single system at … [Read more...] about Eve Online is gearing up for a ‘million dollar battle’
PC strategy title Eve Online is a sprawling, sophisticated MMO with a dynamic economy, living communities, and a political backdrop that could fill up a library’s worth of history books, but in the next 24 hours it stands to become the backdrop to a one million dollar battle, involving thousands of players and an even larger audience. The basic gist of EVE Online is this; players control ships, weapons, and resources (both material and human) in an ever evolving tug of war for control of a persistent galaxy first created by CCP Games 15 years ago. This has established a fertile ground for feuds, stalemates, and large scale wars, one of which made the news in 2013 for costing a total of $300,000 in terms of player expenditure. But how does that amount of money make it into a game like Eve Online? Well, players are able to purchase subscription time with cash, and sell that resource in-game for EVE Online’s own virtual currency, thus establishing a conversion rate that allows … [Read more...] about The next big EVE Online war is about to break out, and it could cost one million dollars… wait, what?!
A week-long fundraiser conducted within the online game EVE Online has raised a total of $119,828 for the family of CCP Blaze after the developer’s unexpected passing late last year. In total, the community fundraiser is the second largest EVE developer CCP has hosted to date and represents a powerful outpouring of support for CCP Blaze’s family from both the online community and fellow EVE Online developers. The fundraiser itself raised 3.7 million of EVE Online’s 'plex' currency through the sale of special in-game ship skins created in CCP Blaze’s memory. The memorial skin was released for six different ships in the game, including CCP Blaze’s favorite, the Armageddon. Converted to cash, the total raised amounts to a donation of $119,282 that is headed entirely to CCP Blaze’s fiancée and young daughter in Reykjavík, Iceland. CCP Blaze spent 8 total years with CCP as a graphics programmer, most recently in the role of senior software … [Read more...] about EVE Online community raises $119k in memory of departed dev