Last week Red Dead Online microtransactions went online despite RDR2 Online is still in beta. There is no doubt that Rockstar and Take-Two see Red Dead Online as a big money maker just like GTA Online. Just to fulfill that purpose, gold bars required to unlock everything Red Dead Online costs around $600. Everything in Red Dead Online can be purchased by playing the game and earning Gold bars. However, you are required to grind a bit to earn these Red Dead Online gold bars. As of now, players can earn one Red Dead Online gold bar within two hours of gameplay and unlocking everything requires 2,134 gold bars. According to Forbes’ calculations, players need to pay up $600 to unlock everything if they choose to skip the grind. Rockstar Games offers gold starting from $10 to $100 and the latter one gets you 350 gold bars. Given that you need 2,134 gold bars to unlock everything, you need to buy at least six 350 gold bar bundles and even that would not be enough. Long story short, you … [Read more...] about $600 Is The Price If You Want To Unlock Everything In Red Dead Online
I want to make money online now
Before the end of this year we'll have online versions of the Fallout series and Red Dead Redemption, an idea that would've seemed crazy ten years ago. Now players are demanding long-term relationships with even the most narrative-driven single-player series, refusing to accept that the missions ever have to end. They don't want NPCs, they want real people, they want in-game events that are public, they want to show off every chunk of armor or sharp shot. We got the GamesRadar+ team to share their ideas for the next big online universe. This is the latest in a series of big questions we'll be interrogating our writers with, so share your answers and suggestions for topics with us on Twitter. Pokemon Although technically you could classify Pokemon Go as the multiplayer version of Pokemon, it still feels like an incredibly personal experience. But imagine a Pokemon world that's like Destiny or Monster Hunter World, filled with fellow trainers on their quest to catch 'em … [Read more...] about With Fallout 76 out soon, what other single-player game to do you want to see made into an online experience?
At PAX in September, Zach Barth, the creator of hyper-clever puzzle games Opus Magnum and SpaceChem, bumped into David Galindo, maker of Cook, Serve, Delicious!, in which you cook meals rapidfire and run a restaurant. Galindo had a problem. He'd been preparing to port Cook, Serve, Delicious! 2!! to consoles, and he'd just realised that one of the challenges he'd set in the PC version a year earlier was impossible to complete.The challenge was to make all orders on every level perfectly. But Cook, Serve, Delicious! 2!! has 400 levels, and, being a lone developer, Galindo simply didn't have the resources to test and balance them all. So he'd relied on making the levels fair with math, setting time limits according to what food was being cooked. He never heard any complaints, so Galindo assumed his system had worked. But players simply weren't getting that far in the game. Other than through Steam's public (and very basic) achievement data, reviews and streamers, Galindo had no way … [Read more...] about How developers harvest your data to make their games better
This interview is part of our Road to the IGF series. You can find the rest by clicking here. Through a series of varied vignettes following adorable bunnies suffering through horrible events with an absurd cheer, Nathalie Lawhead's Everything is going to be OK explores the unfair tragedies and situations in life through a lens of ridiculousness and hope. The Nuovo Award-nominated experience, which carries players through dozens of different situations and interactions, shrugs off the idea of the player being in control, giving them minor interactions that might not change the outcome, but may at least give them some comfort or a smile in the face of their lives falling apart. Gamasutra spoke with Lawhead about creating this varied experience, and what it means to make a game that speaks up about the pains many suffer through alone. What's your background in making games? I started as a net-artist in the late 90's (early 2000's). My first piece was released in 1999. It was … [Read more...] about Road to the IGF: Nathalie Lawhead’s Everything is going to be OK
With the launch of Xbox One X, we have ushered in a new era of console gaming in which a console can run games at native 4K. While PS4 Pro is a powerful console, but it is not powerful enough to compete with Xbox One X and that is why we will discuss the things we want in the upcoming Sony PlayStation 5. Sony Interactive Entertainment has noted that it intends to continue with console business for a foreseeable future and is already considering the direction for PS5. “Our game subsidiary is discussing which direction to take — how to use a big platform like the PlayStation going forward. Generally speaking, I don’t think it is a good idea to drop consoles entirely since we seek to offer the platform worldwide.” PlayStation 5 – Things We Want While Sony Interactive Entertainment has been very vague about the next iteration of PlayStation but, there have been many hints throughout the last year about the next PlayStation and here is out Wishlist … [Read more...] about Sony PlayStation 5 Release Date And Everything We Want To See (Analyst Speculation And Wishlist)