Pimax shocked the VR world earlier last year by smashing its crowdfunding goals with the announcement of its 8K VR headset. Essentially two 4K panels for an effective resolution of 4K per eye, and Pimax was adamant that it had achieved 200-degree field of view. Pimax also said that it had eliminated the screen-door effect and related motion sickness due to slow tracking. Well, I got to try it in real life today, and here's what I found. 200-degree FOV is the real deal. I didn't expect it to make such a profound difference in experience, but it did. Trying on the lower resolution 5K headset which also had 200-degree FOV, the immersion was immediate and intense. Yes, you still see the pixels, and they look fine and sharp, but they're there. That didn't matter, because the FOV was so enveloping that it changed the way I was behaving. My head and eyes worked together like they would in real life. On the original Rift and Vive, I found that i had to consciously move my head much more … [Read more...] about I tried Pimax’s 5K and 8K VR headset with 200-degree field of view
I tri siochett
Obviously I'm not about to suggest anyone actually needs to drop 150 bucks on Microsoft's new Xbox Elite controller. Nor am I about to endorse the idea that its subtle ergonomic improvements and extra paddles are going to radically improve your performance. But, having spent a little time with it today here at E3, I can see why some PC gamers are going to be able to make a reasonable case for owning one of these, despite the eye-watering price point.Those people will likely be the same ones who happily shell out a similar amount for a Razer Ourobos mouse, despite much cheaper models being perfectly serviceable. Some people just like the idea of having the high end, particularly if it comes with a suite of new features to muck about with. And the Xbox Elite certainly has those.The first thing you notice as you pick it up is the new silver D-pad, which looks like a robot's innie belly button and features nine angled planes for your thumb to slide over. The idea is it's easier to pull off … [Read more...] about I tried Microsoft’s $150 new controller (and I liked it)
While the rest of the team made their way through the endless sea of games, I went and visited Intel to demo its new partnership with HTC on a true wireless solution for its Vive VR headset.The prototype was a retail Vive headset that had its wires plugged into a WiGig unit Intel created that provided both image lines and power. There was no mention of how long the unit could stay powered, but expect a retail version to last at least 2 hours.I was given a chance to play Space Pirate Trainer, a game where you shoot and block incoming attacks from an endless swarm of drones. The game gets intense and was the perfect demo for showcasing the free movement that comes with a WiGig equipped Vive.WiGig is a new standard based on 802.11ad which transfers at gigabit rates over a 60GHz spectrum. While the spectrum is uncluttered, it does require decent line of sight. Intel says that its WiGig transmitter and receiver used on the Vive has a latency of less than 7ms and is enough for a fluid VR … [Read more...] about I tried Intel’s wireless Vive VR headset, and I want one
This seems so elementary as to be obvious: You want to hit the other player until they're out of life. However, folks tend not to think it through much further than that. There is something about the fighting game that makes people just smack all the buttons and hope for the best. You don't have to abandon hope like that. We want you to understand not just that learning these games is complicated, but that if you play video games, you’re probably quite capable of doing so. Let's break it down. Victory in Street Fighter 5 comes down to outmaneuvering, outguessing and doing damage more efficiently than your opponent. We'll run through these concepts very quickly. Outmaneuvering If you've ever watched tournament matches, you've probably witnessed two world-class talents seemingly wasting their time by shuffling back and forth. What they're doing, like boxers, is jockeying for position. Each character has a place they want to be. You don't want to be far away from Dhalsim. Nor do you … [Read more...] about Street Fighter 5 guide: What am I trying to do in this game?
The first question we want you to ask yourself is "What am I trying to do?" This seems like a dumb question — you want to hit the other player until they’re out of life. But this itself, like a quest in a role-playing game, is a goal we need to break down into components.In Injustice 2, victory comes down to outmaneuvering, outguessing and finally dealing damage effectively. OutmaneuveringInjustice is a fast and aggressive game, and players are going to be continuously attacking. However, each character has a distance from their opponent where they’re going to work best.Swamp Thing is a character whose best tricks work at a distance.To the contrary, the Flash is all about getting in quick and landing explosive damage at close range.To get where you need to be, you need to master the basic movements and understand your character’s attacks. From here you can start to form a game plan. OutguessingIt’s important not just to think about what your game plan … [Read more...] about Injustice 2 guide: What am I trying to do?