I can't pretend Under the Skin is a particularly good game. It's woefully shallow and often teeth-grindingly unfair, as confusing action collides with an unhelpful camera. The overall tone and characters are so exuberant and over the top that it becomes exhausting to watch, let alone play. It is fun, though, in small doses and it still pops into my brain whenever stealth games are in discussion, so it must have done something right. If nothing else it makes me wish for a mod that lets Agent 47 turn into a giant puce superhero and fly around the level, knocking people over like a psychotic Mr Tumble. … [Read more...] about Revisiting Under the Skin, Capcom’s forgotten arcade stealth game
How to make sprites for games
In related news, Scott Pilgrim vs The World: The Game - Complete Edition - which released on 14th January 2021 - includes the remaster of Scott Pilgrim vs. The World: The Game and its original DLCs: the Knives Chau and Wallace Wells add-on packs. It's out on PlayStation 4, Xbox One, Nintendo Switch and Stadia. … [Read more...] about Scott Pilgrim Vs. The World: The Game is Limited Run Games’ “biggest release of all time”
Are we excited that Massive is making a Star Wars game?Tim Clark, Brand Director: I love this. It's one of those announcements that just seems such a good fit that your brain immediately spins up with ideas. I played a lot of The Division, and only less of its sequel because by that point my Destiny 2 addiction had spiraled so irrevocably out of control. But if we're to assume that this new Star Wars game will be some sort of shared-world looter shooter, then the license feels like an incredibly good fit. What I think the continued love for KOTOR tells us is that Star Wars fans want to live in this universe, not just blow through a quick campaign like Fallen Order, and although live service loot games have a bit of a bad rap right now—largely I think because they're so hard to get right—Massive is one of very few studios with the experience to pull it off. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
While Fireteam: Dirty Bomb offers a hectic atmosphere that has its own charm, I'm already really enjoying a more strategic approach to Cold War's Multiplayer. Every year, I have serious gripes with Call of Duty's Kill Confirmed mode. While I enjoy the additional challenge of having to scoop up dog tags after downing another player, I'm painfully aware that the majority of the server isn't interested in collecting tags and completing the objective. Matches revolve around ranged sniper battles, and it's not uncommon to finish a match with more dog tags than eliminations. In Dropkick, however, people are noticeably eager to help each other, and the quality of the matches really stand out. … [Read more...] about Smaller teams make for better matches in Cold War’s new Dropkick mode
Optic: None Muzzle: Flash Cone 12 Ga Barrel: 24.8” Task Force Body: Ember Sighting Point (or Mounted Flashlight) Magazine: Stanag 12 Rnd Tube Handle: None Stock: Marathon Stock So, we’re going with a maximised salvage and equipment drop rate in this loadout, which is massively beneficial throughout the game but especially in later rounds. The more salvage you get, the easier it is to armour up, upgrade your gun rarity, and buy killstreaks. Basically, you want as much gear as possible, and the bonuses from other attachments don’t make as much of a difference. That’s why the flashlight is here, as well as the 12-round Tube magazine to minimise reload requirements. We want speed too, so our Marathon Stock will stack really well with things like Stamin-Up to get us moving around the map faster. … [Read more...] about Cold War Zombies: Best loadout, weapons and field upgrades