How far we've come. Back at Gamescom 2018, the Digital Foundry team was hugely impressed by 4A Games' real-time global illumination technology, powered by the ray tracing hardware acceleration made possible by Nvidia's RTX 2080 Ti. There was just one problem - Team Green's top-end GPU struggled to sustain 60 frames per second at 1080p resolution, and if the this card was struggling, how would the lower-end cards compare? Thankfully, the final game possessed a revelatory increase in performance, and the goalposts have shifted dramatically, to the point where we wondered: can the 2080 Ti lock to anything like 4K60? And just what kind of ray tracing experience can you get on the RTX 2060, Nvidia's least capable ray tracing model.Suffice to say, this exercise is going to require some serious settings tweaking - similar to our prior tests with Battlefield 5 running on the RTX 2060. And yes, it may well involve some overclocking too. But one of the biggest challenges facing us is actually a … [Read more...] about The Metro Exodus ray tracing experience: can we run at 4K60 locked?
How open door lock
Part of Fallout 76 Wiki Lockpicking is an important skill as there are numerous different safes that can be opened and all of the valuables inside can be yours. Our Fallout 76 Lockpicking Guide will ensure that you understand all of the mechanics of opening those doors and getting all of the good stuff before someone else gets it. Fallout 76 Lockpicking Lockpicking is still mostly the same as it was in the previous iterations of the game, so returning players should not be running into a lot of problems. However, the way that the skill is acquired is quite different now so you will need to learn that. Let’s go ahead and take a look at how you can upgrade your lock picking skills. Once you are aware of it, go ahead and find out how the mechanic actually works. Then, start stealing! Upgrade Lockpicking Skill Since there has been the inclusion of Perk cards in the game, they are now used to upgrade your lockpicking skill. If you want to upgrade your lockpicking … [Read more...] about Fallout 76 Lockpicking Guide – How to Pick a Lock, Upgrading Lockpicking Skill, Lockpicking Tips
The Middle Ages was no picnic. No wonder that, in so many RPGs, you tend to nick everything that hasn’t been nailed down – anything to give you an edge over the harsh environment. Every true hero naturally includes lockpicking and maybe even pickpocketing as part of their repertoire – you don’t save the world without first breaking a few locks. (Also, heads.) Despite its more grounded world and its more mundane protagonist, when it comes to stealing, Kingdom Come: Deliverance is really no different. As you might expect, the game’s most valuable items are usually stored behind locked doors or in secure chests, with complex locking mechanisms barring your way. That’s why the Lockpicking skill is one of the most essential in the game. It doesn’t matter if you want to get equipment, food or other treasures – they can all be locked away from prying eyes. Therefore, this article reveals everything you need to know about lockpicking. We’ll … [Read more...] about Kingdom Come Deliverance: how to master lockpicking
This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Iconoclasts [official site]. Iconoclasts is a platformer that feels great to play. As Robin, a daring mechanic armed with a wrench and a stun gun, you’ll run, jump and shoot your way through sprawling multi-level areas, enjoying precise movements which balance detail and nuance with smoothness. It’s a feel that’s down to developer Joakim Sandberg’s taste in games. ”Something I always enjoy in a videogame is that feeling, usually when you’ve played it a few times, of being able to push through,” he tells me. “Flow, essentially.” Almost all of Iconoclasts’ design features are directly about maintaining this sense of flow, of momentum in which you feel like nothing is getting in the way of your intention. And one feature you’ll notice when you first start playing … [Read more...] about How Iconoclasts makes platforming flow
Destiny 2 left 2017 on quite the cliffhanger. Players were abandoning the game in droves, and those sticking around were overflowing with salt about the anaemic endgame and obnoxious use of microtransactions at the expense of actual content. Would Bungie be able to satisfactorily address the complaints and start turning things around? Or is it doomed to become one of those sequels that somehow managed to break what was good about the first game? Today we finally got some detail regarding how the studio hopes to solve various issues, which were best summed up last year by game director Luke Smith when he admitted: “Destiny 2 is a game that doesn't have enough excuses, or reasons, to play for those hobbyist players.” The guy tasked with leading the recovery effort is Christopher Barrett, who heads the live team at Bungie. This afternoon he published a whopping Destiny 2 development update blog outlining the changes coming over the following weeks and months. There’s … [Read more...] about Bungie outlines how it plans to fix Destiny 2 in 2018