We’ve talked about the best Sekiro Shadows Die Twice mod cantidates out there but the most detailed one is arguably the Sekiro FPS unlock and more mod. The most recent update to this mod allows you to tweak the mouse controls for Sekiro Shadows Die Twice. Now I’d like to preface this by saying From Software games shouldn’t be played with a keyboard and mouse. Not just because of the camera, but because of other forms of directional movement. This is the type of movement you can’t replicate on keys the same way as a controller. Anyways, back to the mod. What it does for the mouse specifically is disable the auto-centering that happens when you aren’t looking straight ahead. It also allows you to manually center by using the lock-on button. This doesn’t sound like much but the mod does actually make the camera behave much better. As it is, the mouse in Sekiro Shadows Die Twice sort of has a mind of its own. Something about From Software and camera … [Read more...] about Sekiro Shadows Die Twice Mod Fixes Mouse Controls For The Game
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The best PC games With unparalleled accessibility and endless upgradability, it’s no wonder that millions of gamers around the world think PC is the best place to play. Because of the platform’s history, curating a list of every great PC game throughout the ages would be a tough task, so we’ve put together a list of modern titles that’re the best PC games to spend your time with right now. So, in alphabetical order, here’re 50 of the best PC games around. Cities Skylines – Honorable mentions: Prison Architect, Tropico 5 In an alternate universe where EA and Maxis didn’t drop the ball, this slot is occupied by the latest and greatest SimCity release. In fact, Cities: Skylines developer Colossal Order was miserably certain its project wouldn’t be greenlit thanks to SimCity’s announcement – but its subsequent pratfall only made Paradox more eager to bring PC gamers what they wanted most. The best way to describe Cities: … [Read more...] about The best PC games around – essential pick-ups from every genre
Dark Souls was once a tightly locked box of secrets. It’s since been unpacked, rather too thoroughly, and now it’s been remastered. But upon its release it was an enigma, a grand kind of meditation, an object of obsessive fascination. The world of Lordran is much vaster than what is contained within the game you buy on Steam. In my mind and in others’, the world sprawls in directions that will never load in.I didn’t want to play Dark Souls in 2011. The marketing campaign was stupid. It was all about how you were going to die, and it wasn’t any more sophisticated than Daikatana’s promise that John Romero would make you his bitch. I didn’t want a game that promised to punish me. But I played the thing anyway, and I beat the Taurus Demon. It made me feel alive, and willing to go on. But I didn’t want to lose all my souls and needed to know where to go next. So I visited some forums dedicated to discussing Dark Souls.At that point, a … [Read more...] about Is Dark Souls Remastered worth playing without its former mystery?
How fast is your PC? Is it as quick as an Apple IIe? Surely it's faster, thanks to gigahertz of multicore processing power that dwarfs the Apple II's 1.023 MHz. And yet, in some ways, maybe not. Today's PCs wield supercomputer levels of power by the standards of the Apple II, which was first released in 1983. But in terms of pure responsiveness, the time between hitting a key and seeing a result pop up on a monitor, an old computer can feel surprisingly quicker. "I've had this nagging feeling that the computers I use today feel slower than the computers I used as a kid," former Google and Microsoft computer engineer Dan Luu recently wrote on his website. Concerned that his suspicion was a quirk of human perception, Luu started to use a high-speed camera to measure latency on the computers around him, and he found something surprising. New computers really are slower. His Apple IIe clocked in at 30ms between hitting a key and seeing a character pop up on its screen. His 2016 … [Read more...] about The latency problem: why modern gaming PCs are slower than an Apple II
The first time Taylor Kurosaki and Bob Rafei saw a running PlayStation, they were in a Las Vegas hotel room. It was the 1995 Consumer Electronics Show. They, along with the company they worked for, Naughty Dog, were being given a behind-closed-doors look at Sony's first foray into the game console industry. When they describe the event now, they use words like "inspiring" and "enthralled" and phrases like "blown away." They didn't know it at the time, but the members of Naughty Dog in that room — Kurosaki, Rafei and co-founders Jason Rubin and Andy Gavin — were looking at the system that would host the team's next game: Crash Bandicoot. They were seeing the console their company would eventually create the unofficial mascot for — the console they would develop Naughty Dog's first smash hit for. It was Kurosaki and Rafei's second day with the company. Naughty Dog released Crash Bandicoot for Sony's original PlayStation in September 1996. In it, the team took an old … [Read more...] about Crash Bandicoot: An oral history