You'd be forgiven for not knowing about the 3DO M2. It was supposed to be the follow-up to the 3DO game console, but it was cancelled abruptly in 1997 under pressure from Nintendo's N64 and Sony's PlayStation. The 3DO M2 became little more than a footnote in video game history, but for some collectors it became a fascinating piece of hardware, their games considered gold dust. One such collector is Anthony Bacon, from Chicago.Bacon, who runs a YouTube channel called Video Game Esoterica, has spent the last 10 years amassing an impressive collection of 3DO M2-related hardware and software - to the point where he believes he's just two items away from a complete set. But three months ago he hit the payload when he obtained what is believed to be the last surviving file of planned 3DO M2 title D2 that runs on original 3DO M2 hardware.D2 is a survival horror video game developed by Japanese studio Warp and written and directed by the late Kenji Eno that came out on the Sega Dreamcast in … [Read more...] about Collector unearths playable file for original, cancelled D2 – the 3DO M2 game thought lost to history
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By Tanner Dedmon - March 3, 2019 04:41 pm EST Share 0 Comments 0 Blind Squirrel Games is teasing something on Twitter to build up to an announcement that’s looks like it’s coming soon. Responsible for the development of BioShock: The Collection, the remastering of hit BioShock games like that brought three different titles into one collection, has been counting down to something on Twitter. Noticed by PlayStation Lifestyle, the developer started with a “5” several days ago, and Blind Squirrel Games’ most recent tweet below shows that there’s not much time left between now and when the developer announces whatever it’s hinting at. pic.twitter.com/pXGskvHFSj — Blind Squirrel Games (@Blind_Squirrel_) March 3, 2019 The developer isn’t teasing anything that’s related to the Fallout series, despite what its followers might’ve expected from the tweets. Anything with a old-timey film countdown could be … [Read more...] about ‘BioShock: The Collection’ Developer’s Teaser Excites Borderlands Fans
For the old school console fan, 2015 is a paradise of fresh delights. Axiom Verge oozes that classic console feeling when it starts up on PlayStation 4. The grinding wub-wub-wub of the distortion field weapon and its glitchy effects warping the blocky environment seem like they were lifted right out of 1989. The same is true of The Adventures of Pip. Played on a Wii U, the hero’s transformation from single block into increasingly detailed pixel dudes is practically a greatest hits tour through the transitions in tech from Atari 2600 to NES to SNES. Odallus even has those fetching scan lines right on the screen to mimic sitting in front of a CRT television. “Wait a second,” mutters the console purist, gently setting down her Jaguar controller. “Odallus is a PC game!”JoyMasher’s game only looks like a console game. Axiom Verve and Pip, despite being readily available on those slick little boxes with controllers that never need a keyboard and mouse to … [Read more...] about That Console Feeling: What defines console gaming in 2015?
Home • PC Game News • Payday 2 • 26 Craig Pearson Contributor 25th October 2019 / 4:26PM Starbreeze’s financial woes have thrown up some interesting twists in recent times. The Swedish publisher and developer nearly collapsed this year following a financially difficult 2018. A company restructuring managed to keep things afloat and they are in the process of building their future around Payday 3, which is coming out in 2022 or 2023. That’s something of a gap, one that they’re hoping to plug by restarting development of Payday 2 a year after the gang waved goodbye. They are asking players to pay for more DLC going forward. That last line is quite a thing to write because Starbreeze are essentially breaking a promise made to the people who bought Payday 2: Ultimate Edition, a package that promised any future addition for free. They’re owning up to that and asking for help. Here’s how things shook out, according to … [Read more...] about Payday 2 breaks out of jail and is back in development
Video games are obsessed with secrets. Not only ones like release dates and surprise sequel announcements, but the kinds that reward you for pausing to peer into a corner as others rush by on the way to their next objective. For one elaborate example, look at Wolfenstein: The New Order. It hid a perfect recreation of Wolfenstein 3D's first level within its hub area (just go up to BJ's sad little sleeping corner and take a nap to try it out). Then when Id Software went to start over fresh with Doom, it couldn't leave Machine Games' clever repurposing of its own decades-old assets unanswered.On the look outFor more mysteries, check out our look at game secrets that were almost never found."What they did with the nightmare, that was super inspirational for the way we handled the Doom secrets," game director Marty Stratton tells me during an interview at QuakeCon 2017. "It was definitely throwing down the gauntlet. 'We cannot not do something really, really cool!'"Behind me, Wolfenstein: … [Read more...] about It’s like “having a silent conversation with the player”: why video game makers love secrets