Ace Combat 7 Skies Unknown has launched for PC. While the PC version is well-optimized, as it uses Unreal Engine 4 as its game engine, but Ace Combat 7 PC is facing errors and issues like no HOTAS or joystick support, crashes, low FPS, Fatal error and more. Here I have compiled a list of errors and issues that PC gamers are facing. Also, I have listed fixes and workarounds for these errors so that you can play the game. Ace Combat 7 Skies Unknown Black Screen, Low FPS and Fixes Ace Combat 7 is the latest entry in the Ace Combat series. The PC version of the game is the one most capable of running the game at a solid 60 FPS. But, errors and issues are bound to pop up as there are so many PC configurations out there. Ace Combat 7 is facing issues like Fatal Error, black screen, crash on startup, no HOTAS or joystick support and more. The following are the list of AC7 errors and issues along with their possible fixes and workarounds. HOTAS Support, Joystick Support Fix As I mentioned … [Read more...] about Ace Combat 7 Skies Unknown No HOTAS Support Fix, Black Screen, Crash On Startup, No In-game Audio, Fatal Error Fix
Sometimes it’s good to be specific. Whatever product you’re talking about, whether gaming headphones, processors, or graphics cards, it helps to make things clear. All the alphanumeric code combos thrown out for components, all the Greek gods used to try and make gaming peripherals seem cool, none of them can match the beautiful simplicity of 1More’s Triple Driver Over-ear Headphones. Admittedly this is the naming equivalent of my most-hated phrase of all time: “it is what it is.” Sorry, I just sicked up a little on my keyboard just typing that. Gross. It’s almost as bad as “my bad.” But the name here tells you exactly what you need to know – 1More has thrown a whole bunch of drivers into the ear cups, and that’s what makes these excellent standalone headphones great for gaming. If you’re into that whole communication thing you may miss the classic gaming mic sprouting from a stalk on one of the ear cups, but with the … [Read more...] about 1More Triple Driver Over-Ear Headphones review: gaming audio for the audiophile
We had to check the calendar when we saw that EVGA had announced a new sound card, and sure enough, it's 2019. Sure, we're barely into 2019, but the fact that a major hardware player is getting into discrete audio is interesting.Onboard motherboard audio has largely eclipsed discrete sound cards, but unless you're connecting a set of $5 speakers or a cheap headset you found in the clearance rack to your PC, there are still benefits to be had. EVGA seems to think so, anyway, and so it will duke it out primarily with Creative Labs (Sound Blaster) and Asus (Xonar).EVGA's new NU Audio sound card is engineered by Audio Note, an experienced audio outfit in the UK that's been in business for over three decades. One of the promises EVGA makes is that its NU Audio sound card delivers "lifelike gaming" audio.The card itself is built from a "high quality silver and gold-plated multilayer PCB, with isolated dual ground planes for analogue and digital circuitry." It also contains a variety of … [Read more...] about EVGA built a sound card for ‘lifelike gaming’ audio
Today GDC 2018 organizers are offering an early look at the interesting, informative sessions taking place during the Audio Bootcamp that helps open the conference next month. Of course, the Audio Bootcamp is just one of many Bootcamps and Tutorials that take place during the first two days of GDC (Monday and Tuesday, March 19th and 20th this year) and offer attendees the chance to dive deep and explore focused topics like level design, game production, art direction and animation. This year the Audio Bootcamp takes place Tuesday, March 20th, its 17th anniversary at GDC. Make time to attend the bootcamp to see expert talks focused on the technical, creative and logistical topics needed to successfully navigate the field of sound for games. This year, the Bootcamp goes to 0x11 (that's 17 in hexadecimal) with a 17th year focused on the technical, creative and logistical topics needed to successfully navigate the field of sound for games. A … [Read more...] about Attend the Audio Bootcamp at GDC 2018 and learn from game audio wizards
This year at GDC 2018, audio director Richard Ludlow will be presenting a practical session meant to help audio engineers of all backgrounds in game development. It's a session dedicated to asset management, a topic that may not spark a massive amount of excitement, but it's a part of game development that every department has to wrangle with, not just game audio. At Gamasutra, our interest in this session extends beyond asset management however, and into the work of speaker Richard Ludlow, an audio director who's worked with Ubisoft, The Odd Gentlemen, and Tencent. We (shamefully) don't spend a lot of time discussing game audio on this fine website, so today at 6PM EST on the Gamasutra Twitch channel, we'll be chatting with Ludlow about his work and discussing the finer points of game sound. If you've got key audio questions, whether they're career-related or tech-related, you should join us! And while you're at it, be sure to follow the Gamasutra Twitch channel for more … [Read more...] about Get insights about working in game audio at 6PM EST!