Eagle-eyed (or hawk-eyed) fans of the Avengers noticed something peculiar in the Super Bowl trailer for Avengers: Endgame — a noticeable absence. There are two shots in the trailer of the Avengers assembled with an oddly asymmetrical gap in their line. Marvel Studios has been known to make digital edits to the shots in their trailers. In marketing material for Avengers: Infinity War, several Infinity Gems were edited out of Thanos’ gauntlet, so as not to reveal that he had acquired more than two at that particular point in the movie. So, if you see an oddly asymmetrical gap in an Avengers trailer, you might be noticing something significant — and it happens twice in the latest spot for Avengers: Endgame, released during the 2019 Super Bowl. First, there’s this shot of Black Widow, Captain America, Bruce Banner and War Machine walking across what might be Citi Field in New York City, home of the Mets. There’s an awfully big space between Bruce and … [Read more...] about Did Marvel edit a character out of its Avengers: Endgame trailer?
Editing definition film
In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP. We’ll walk through starting a new HDRP Project, upgrading the Materials of any imported assets, and learn how to use the new parameters within the Material Inspector to create a realistic glass material. We’ll also highlight the differences between the built-in pipeline and HDRP. In 2018.1, Unity introduced a new system called the Scriptable Render Pipeline (SRP), allowing you to create your own rendering pipeline, based on the needs of your Project. SRP includes two ready-made pipelines, called Lightweight (LWRP) and High Definition (HDRP). HDRP aims for high visual fidelity and is suitable for PC or console platforms. Setting Up HDRP If you haven’t already, we recommend that you install Unity Hub. It helps you to keep track of your Projects as well as your installed versions of Unity. When creating a new Project in Unity … [Read more...] about The High Definition Render Pipeline: Getting Started Guide for Artists – Unity Blog
I definitely cried. Maybe you even cried. Who can blame us? Seven years ago one of the most talked-about trailers for a little-known game called Dead Island emerged, presenting gamers everywhere with a tragic tale of a family vacation gone wrong. Featuring sections that played in reversed time, and centred on the taboo topic of a dead child - one who you saw killed in front of your very eyes, no less - the cinematic trailer is still talked about today. Back then Dead Island wasn’t particularly well known, so what happened behind the scenes to create such an iconic trailer? I spoke to Anton Borkel, who at the time was the Creative Consultant at Deep Silver/Koch Media about the long and bumpy road that led to the trailer that would made the internet explode.In the beginning there was… a pitchWith an end result of over 16 million views on YouTube and counting, how on earth did this journey begin? To start with, things didn’t look promising. Communication between … [Read more...] about “It’s closer to a melee short film almost than a straight-on trailer”: The story behind making Dead Island’s ground-breaking trailer
The royal boyband roadtrip adventure that is Final Fantasy XV is almost here. In just under two weeks, Square Enix’s ginormous JRPG will finally arrive on PC, a little over a year after it first came out on console. Yes, it gets a little bit bogged down by its wonky story beats, but to dismiss it because of that would be to ignore all the brilliant things it does right, like chronicling your journey with amazing photographs. It also helps that the PC version looks properly brilliant. Yes, you’ll need an Iron Giant-sized PC in order to run it, but more thoughts on that are coming separately soon. Here, I have a talk with the game’s technical director and lead programmer Takeshi Aramaki and game design and development manager Kenichi Shida (and their translator) about all things XV on PC. We cover just about everything but if you’re after hot mod chat that’s over here. There was also a surprise gatecrashing by the game’s director, Hajime … [Read more...] about Final Fantasy XV Windows Edition: all your PC port questions answered
With the likes of Netflix, Hulu, Amazon Prime, Crackle, and a cacophony of other streaming services all offering instant access to the latest shows with the press of a button, the ancient art of buying and using a box set by physically placing disc after disc into a machine sounds practically medieval at this point. But box sets aren’t quite dead yet. You can never guarantee that your favourite show will stay on Netflix for the entire time you’re watching it, for instance, but the physical disc lasts forever... unless you count its slow but inevitable degradation into a pile of dust, that is. Plus, box sets offer an opportunity for studios to get creative, packaging hours of viewing content into unique cases that range from the majestic to the downright bonkers. Some, though… some are just so crazy and ridiculous that you simply have to own them, even if it’s unlikely that you’ll ever watch them again. Here’s our pickings of the best TV box … [Read more...] about The best collector’s edition box sets that every TV binger should own, from Game of Thrones statues to Breaking Bad cooking wear