A new report from NPD states the majority of US residents who play videos games use multiple devices, but mobile devices are used the most. The majority of US residents who play video games use multiple devices, but when it comes to playing games, mobile is king. Following in second place is PC, with consoles taking third. Out of 5,000 active US video game players polled in June 2018, it was concluded 67% of 211.2 million residents ages 2 and older play video games on at least one type of device. The other half play across PC and consoles. According to the NPD report, 59% play on both a mobile device and a PC or console, while 41% only play on one platform. Mobile devices were the most popular platform with 90% of the survey pool. Not surprising in the least since almost everyone in the country has a tablet or mobile. NPD found 34% of people play exclusively on mobile. PC was the second most popular platform with 52% playing on a laptop or desktop. Consoles were the third most … [Read more...] about Mobile is king with US residents who play video games, followed by PC and console – NPD
Demographics video game players
One of the common gripes with Ernest Cline's phenomenally popular novel Ready Player One is that it merely pays lip service to the retro pop culture it endlessly references. Simply listing off things from the '80s that people love is a shallow way to evoke nostalgia, and it fails to capture anything substantive about the movies, music, and video games being referenced. Steven Spielberg's Ready Player One adaptation tumbles down the same pitfall (ahem), and yet, like the book, it manages to be pretty compelling anyway. Set in 2045, Ready Player One follows Wade Watts (Tye Sheridan) and his friends (Olivia Cooke's Artemis, Lena Waithe's Aech, Win Morisaki's Daito, and Philip Zhao's Sho) on their quest to win control of a virtual world called The Oasis. The concept of a VR app that combines video games with social space is already pretty familiar to us in 2018, and in many ways the movie's vision of the future lines up with what we might expect this stuff to really look like in a couple … [Read more...] about Ready Player One Review: Nitpick Away, It’s Still A Hit
For a large proportion of the last year, the more hopeful hardcore have been operating under the belief that the Wii U is a completely different kind of console to the Wii. We've been working on the assumption, cultivated by Nintendo, that the Wii's successor would be much more similar in culture to the Nintendo machines of old. Goodbye casual party crap, hello AAA good-times. But the thing is, despite the extra horsepower, I don't think the two machines currently are too dissimilar if you look at their respective early game line-ups. In fact having played a bunch of the Wii U's early games, I've spotted quite a few parallels between the two. Some are obvious, some are slightly more abstract, but there are certain game types and demographic-baiters that blatantly crop up in both launch-window line-ups. So much so, that I decided to make a comparison feature out of them, so that I could answer the most important question here. Is the Wii U a real change for Nintendo, or an HD … [Read more...] about Wii U vs. Wii: Are their games REALLY that different? And if not, which one does them better?
Four days from today, Nintendo's latest console will go on sale. A little over four years since the launch of Wii U, a little over four months since Nintendo announced Switch, and to many, the system seems like a breath of fresh air — a game console Transformer full of potential with a steady stream of software to back it up. To some, though, the system seems incomplete. From early reports of controllers that don't properly sync to a limited launch lineup, a lack of non-game apps like Netflix, a missing Virtual Console library and lingering questions about the online service, there's a simplicity to Switch's launch that recalls the '90s — Zelda is Mario 64, and if you don't want that or a few other games, you might not need the system right away. In time, Nintendo will address those issues. Yet more than most consoles, Switch remains a bit of a mystery at launch. Are motion controls going to be a big part of it? What type of player will Switch developers cater to? And will … [Read more...] about What the game industry thinks of Nintendo’s Switch
The game industry of 2022 is big, messy and hard to find. Those who define it might be children. They could be solo developers on just enough funding to scrimp by for the next project. They could be retirees, artists or marginalized children in a war-torn country. They may create works of genius that go undiscovered until long after their death. Following up on Polygon’s recent fifth anniversary, we decided to ask a range of experts in the game industry the same question: What will things look like five years from now? While some cited practical predictions, like the rise of virtual reality, most centered around the structures that enable games to be made in the first place. And while many people see things improving, several also sounded warning bells about what the industry may be like and who may be in charge of it. The future isn’t necessarily what you think While many developers imagine a future where the game industry is overrun with new and exciting technology, many … [Read more...] about What will the game industry look like in five years?