King didn't take himself seriously in interviews, leading to some pretty hilarious moments when his guests were allowed to steer the conversation. For example, Ben Schwartz spoke to him about the then-upcoming Sonic the Hedgehog film, prompting King to attempt a hedgehog voice that he thought would fit the movie. … [Read more...] about Talk Show Legend Larry King Dies At 87
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Resident Evil Maiden left me uncomfortable, entranced, and thirsty for more
There's a baseline of quality to the assets, and the way they look when cast under differing intensities of light and shadow, that few other studios are able to match. Resident Evil 8 will take this to a new level, it has to. How else can I justify spending a solid 20 minutes examining a lineup of crude torture chairs in Resident Evil Maiden last night? How do I explain away time spent examining the way that dust settled on their warped wooden frames, mesmerised by the depth of detail, dynamic light and shadow revealing new imperfections with every twitch of the thumbstick. Admittedly, I didn't do any of that through choice, of course. I'm pretty sure I spotted a corpse inching steadily further across the ground every time that I turned my back on it. If 2005's Condemned: Criminal Origins taught me anything, it's that if you believe something is capable of moving out of sight then you should never dare to address it directly. … [Read more...] about Resident Evil Maiden left me uncomfortable, entranced, and thirsty for more
Cyberpunk 2077’s 1.1 patch goes live with fixes and ‘stability improvements’
It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.Stadia-specific … [Read more...] about Cyberpunk 2077’s 1.1 patch goes live with fixes and ‘stability improvements’
Is Super Mario 64’s movement STILL the best in gaming?
Take the 64 Long Jump, this thing just tears out of the gates, often no sooner released than it has to be reined in. Really, it's a micro-skydive, the air suddenly thick with futures you choose between with full swings to and fro on the analogue: Forward-Back-Forward-Forward THEN BACK with a panic like Pierce Brosnan on a flight stick. And I love the way Mario is yanked from earth, his arms spinning as he hurtles away on an arc made briefly, beautifully supple with control. So flexible you can pull back hard enough to hold him suspended on the spot, flying through the air but caught between two tugs. So flexible you can pull back so hard he Long Jumps backwards. Or forward-backwards, if you know what I mean (and if you've played 64 you will). … [Read more...] about Is Super Mario 64’s movement STILL the best in gaming?
Cyberpunk 2077 update fixes a bunch of game-breaking bugs
Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update). Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.Fixed an issue where the "Continue" button in the Main Menu could load an end game save.PlayStation-specific … [Read more...] about Cyberpunk 2077 update fixes a bunch of game-breaking bugs