The National Federation of State High Schools, the United States’ primary leadership organization for high school sports like football and water polo, is getting into esports. The NFHS, which literally writes the rules for 17 sports played by 7.9 million students in more than 19,500 American high schools, will soon add video games — MOBA, sports and fighting games — to that list. No specific titles have been named, but Polygon has learned that the shooter category, including popular titles like Counter-Strike: Global Offensive and Fortnite, has been specifically excluded from the program. “First-person shooter games we believe do not fit within the education mindset that we are hoping to bring to this activity,” said Mark Koski, CEO of NFHS Network, a joint venture between the NFHS and PlayOn! Sports to broadcast high school sporting events online. “We’ve continued to track esports over the past 18 months and believe that the timing is perfect … [Read more...] about High school sports association will sanction esports, but shooters are excluded
Chicago athletic association game room
Some of us may associate gaming with guys more than we do girls, and when we picture them, it’s often the stereotypically geeky or nerdy sort. It’s an image that gaming can’t often shift, and that’s despite the fact gaming of all kinds has become pretty mainstream! From eSports on ESPN to mobile games becoming some of the most popular apps in the world, gaming is hardly limited to one gender or a few niche interest groups. In fact, in the realm of mobile gaming, women are more likely to be avid participants than men! According to a 2017 Google Play and NewZoo survey, 65% of U.S. women ages 10-65 play mobile games – and that is a huge audience. What’s more, according to the same survey, women make up nearly half – 49% – of all mobile gamers, and they tend to play more frequently than their male gamer counterparts, making them more likely to become habitual (and therefore lucrative) players. So what’s with the lack of inclusion … [Read more...] about The Biggest Mobile Games Consumers In 2018: Women
GameMakerBlog Tutorials What is a GameMaker Room The official documentation of a Room can be found here and at a high level it is a container that can hold object instances and assets. There can be more than one room in your game, rooms can parents of other rooms, rooms can be added dynamically while the game is running and most importantly: Gameplay takes place in a room. Different parameters related to a room include: making a room persistent, adding layers to a room and setting viewports for the room. While this may all seem obvious to most, let us see if we can relate this to the real world and make things clearer for anyone who might be in need. A room is like an empty plot of land, capable of holding instances of “Objects” like Houses, Animals, People, Cars, Grass, Mountains, Roads. You can define the properties of your empty piece of land: Width: How wide the plot is Top Down Game: Like looking at a map of earth and seeing the distance between the left edge of … [Read more...] about [GameMaker Tutorial] What is a Room
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers. Here are just some of the many, many positions being advertised right now. If you're a recruiter looking for talent, you can also post jobs here. Location: Austin, Texas A developer in this role is responsible for owning the architecture, implementation and support of tools and infrastructure required for the creation of games and game services including build systems, source control, deployment systems, development tools, and automated/load test systems. Location: Portage, Michigan Plarium Michigan's ideal Systems Designer approaches game systems as a complex machine, with strong intentional relationships between different systems. As a Senior Systems Designer, you will create and plan the configuration settings and numerical data necessary to accomplish the game design, … [Read more...] about Weekly Jobs Roundup: Jackbox Games, Remedy, and more are hiring now!
At this point, Fireproof Games' Room games seem so entrenched as to almost be part of the foundation of the mobile game market. But when we caught up with Fireproof cofounder Barry Meade last week, he confessed to something many devs may empathize with: a sense of optimistic nervousness, and concern about whether the studio's latest release (The Room: Old Sins, launched on Friday) would float or founder in the modern game marketplace. "The game is looking good and everything, but obviously it's a bit of nervousness," says Meade. Still, the fact that Fireproof is putting out a game in 2018 is itself a notable achievement, given that the studio was formed in 2008 by six members of staff from Criterion Games. Of course, the team started out as a freelance art studio working on art for titles like LittleBigPlanet and the Killzone series. But by 2012, the team started development on its first game - The Room, which launched that September and went on … [Read more...] about How The Room devs succeeded on mobile, ‘the only option left to us’