The idea of a United Nations’ run superhero team predated Stormwatch by decades, but Lee and co-creator Brandon Choi (as well as subsequent writers including Ron Marz, Warren Ellis, Micah Ian Wright, and others) doubled down on the concept more than with almost any other government superheroes. Mixing the superheroics of theJustice League with the style of the forcibly international "All-New All-Different" X-Men line-up, Stormwatch had an ever-evolving roster of diverse heroes usually led by someone with the job title "Weatherman" – who, as superhero comics are prone to do, usually turns against the team. In one of those stories, it birthed what would become an even more popular team that we'll be discussing later on in this countdown. … [Read more...] about The greatest WildStorm characters of all time
Celebratory mission mass effect
Aeternum's gold rush economy is also largely player managed, as are many of its political and social systems, alongside a character progression system that forgoes compartmentalised classes for a more fluid infrastructure based around core attributes, trade skills, and weapon mastery. Verfaillie tells me that Amazon Game Studios wanted to avoid the "theme park" structure that many other MMOs go for, instead imbuing New World with a more unpredictable streak steered by its own userbase. … [Read more...] about Inside New World: Amazon’s ambitious, original MMO that lets its players “self govern as much as possible”
Evan Lahti: Tribes' desolate tundra may have sold me on the openness of its environments. In 1998, after playing Quake 2 and Doom and other shooters set mostly inside bases and ceilinged facilities for years, Tribes' box conveyed a multiplayer FPS where you could really feel the wind in your face as you jetpacked over hilltops or hopped into flying vehicles that could seat multiple players. I'd never seen anything like it. In practice, Tribes' intricate bases were a pretty big part of the experience too, but two decades later its box art stands out as one that's honest and representative of its open-air dueling. … [Read more...] about Have you ever bought a game just because of its cover art?
The struggle to populate your Animal Crossing: New Horizons with great villagers like Raymond is real. That struggle has naturally created a black market whereby players can spend IRL money for amiibo cards (at the time of writing, there's not even an amiibo card for Raymond). If you don't encounter the cat on a Mystery Island Visit or have a friend who's willing to part with him, you'll be hard-pressed to get him on your island. … [Read more...] about How to get Raymond in Animal Crossing