This brings me back to those dusty magazines I mentioned earlier. They're important as a source on gaming in the mid-00s. They're also a memento on how I felt about games as a 13-year-old. Austin Walker, co-founder of Waypoint and Friends at the Table, wrote a piece for ROMChip called "The History of Games Could Be a History of What Play Felt Like." He argues that blogs, let's plays and guides are key for capturing what play actually means to people, which is a crucial aspect of their history. After all, a game can have very different connotations in different contexts, as Carly explained to me: "Children playing in grade school chess tournaments in 1997, for example, are having a very different experience and doing something quite different from the experience Margaret of Anjou [Queen of England in the 15th century] had playing chess." … [Read more...] about Who gets to write video game history?