Losing in Hearthstone sucks. On this we can all agree. That does not mean, however, that all losses are equally sucky. There's the kind of loss that leaves you wanting to improve your play, knowing there are things you can do to lower the odds of this happening in future. But then there's the kind that leaves you totally mystified, unable to diagnose what, if anything, you could have done to prevent it. It is this kind of loss that OTK (one-turn-kill) decks specialize in dishing out.Ah, ridiculous OTKs… where would Hearthstone be without you? Over the years we've seen truly spectacular bullshit. Some combos were always destined to remain fringe, often because they were too difficult to pull off to ever truly be oppressive. Others, however, rose to prominence as the most powerful decks in their respective metagames, rising in notoriety with each and every mega-damage win. The really stupid ones tended to get nerfed pretty quickly, what with Blizzard keen to keep the game rooted in … [Read more...] about Hearthstone’s 10 greatest (and most obnoxious) one-turn kill combos
Brain power 10 hours
PS5 is happening… but reports that Sony's next generation console may launch as soon as 2018 (via semiaccurate.com) seem unlikely given a recent flurry of updates. Sony Interactive Entertainment's CEO John Kodera admitted that PS4 was entering 'the final phase of its life cycle' at the company's investor relations day on May 22nd, but claimed that the PlayStation brand's 'next big leap' won't happen until March 2021. It's entirely possible that the brand's big leap isn't PlayStation 5, but the evidence is stacking up.Sony's new console was the subject of some after-hours chatter at the Games Developers Conference (GDC 2018) in San Francisco during March 2018. "We need to talk about PlayStation 5", joked one industry figure we know (perhaps not that jokingly, in hindsight), before the recent round of leaks and rumours. In the last few months, we've had PS5 processor rumours via SemiAccurate (a $1000 premium tech news site, which has a surprisingly solid track record), and insight … [Read more...] about Sony PS5: What tech will power the next PlayStation? And when will it release?
I’ve had the wonderful opportunity to work with some amazing developers over the past couple of years. I got to watch in the shadows when I consulted with game companies, I got to work side by side with them when I developed web platforms, and I got to observe them when they worked for me. Being a developer myself, I’m always looking for the opportunity to learn something from someone, so I’ve paid keen attention to the things the guys I admired said and did. Being a developer is one of those things you can never really be perfect at. There’s always more to learn and there’s always a next step. So as I was looking through my notes recently to review them as I do often, I found a list of things I had written down during that period of my life that could help me improve. After reading through them, I realized this list of commonalities goes way beyond just me, and I decided to share them. Here are what I call the 7 habits of highly effective developers. #1 … [Read more...] about The 7 Habits of Highly Effective Developers
Is crunch time still unconscionable even when it’s self-imposed? You have to wonder when you hear about one 28-year-old Seattleite's grueling four-year quest to make the ultimate farming sim. "On average, I probably worked on it 10 hours a day every day of the week during development," says Eric Barone. "Now that the game is out, I'm probably spending more like 15 hours a day on it." He’s talking about his one-man labor of love Stardew Valley, which began as an homage to the classic franchise Harvest Moon. Eventually, Barone dreamed of creating the ultimate apotheosis of Harvest Moon--a game that was equally soothing and idyllic, but vaster and more ambitious than anything Natsume ever dreamed of. "My experiences playing Harvest Moon are priceless and have had a deep impact on me, and I wanted my own game to have that kind of power," says Barone. "However, I know that to make a great game you can't just create 'art'... the game needs to be fun." The first … [Read more...] about The 4 years of self-imposed crunch that went into Stardew Valley
One of the world’s most notorious Playerunknown’s Battlegrounds streamers screams up a hill in an open-air buggy, charting a collision course with one of the game’s infamous loot drops. Here on the death island that Brian "Mr. Grimmmz" Rincon visits for eight to 10 hours a day, crimson smoke means luxurious loot, and luxurious loot makes good bait for his victims. Within sight of the crate, he jumps out of the buggy and flays a would-be camper with automatic fire against a nearby rock. A motorcycle catapults into view; Grimmmz lays its driver low with a few well-placed bursts. A car cuts into view, veering through a nearby forest, and Grimmmz peppers it with fire until it explodes; yet another comes, and he repeats the routine, expending an entire clip to finally eliminate its fleeing pilot. As he finally opens the crate, Grimmmz sighs and wonders: "What the fuck is going on?" More PUBG That story you just started reading is one part of our three-part … [Read more...] about Meet Mr. Grimmmz, the face of PUBG streaming