Nintendo has confirmed the release date for Payday 2 on Nintendo Switch as February 27. The announcement was made during it's news-packed Nintendo Direct event, where the game's new character was also detailed.This character is called Joy, who is described as computer wiz that specialises in heists. Also included in the event was confirmation that an online multiplayer mode will be included in the Switch version of Payday 2. Joy was described as being a timed-exclusive for the Switch version, so the character will eventually show up in Payday 2 on other platforms.As previously detailed, Payday 2 runs in Switch's portable and tabletop modes, as well as docked. It will feature a new interface and touchscreen support on the platform. Payday 2 was originally released back in 2013 for PS3, Xbox 360, and PC. Since then it has made its way to PS4 and Xbox One. Overkill is also currently working on a VR version of the game.GameSpot's Payday 2 review awarded the game a 7/10, with Chris Watters … [Read more...] about Nintendo Switch’s Payday 2 Release Date Confirmed
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Nintendo has revealed the theme for this month's Splatoon 2 Splatfest, and it is...gherkins. Specifically, Nintendo would like to know if you prefer your burgers festooned with gherkins, or if you'd rather they left out of the equation all together. Consider it a sort of spiritual successor to last year's mustard or ketchup conundrum. ðŸ¥’ Hmm, this is quite the pickleâ€¦ Are you gherk-IN or gherk-OUT? Pick a side and battle it out from 14:00 (UK time) next Saturday! #Splatoon2 pic.twitter.com/FbBGXzs5CL— Nintendo UK (@NintendoUK) February 3, 2018 If you're passionately pro-pickle or strongly against, and would like to align yourself with similarly-minded individuals to fight for your cause, in-game voting is open now. Splatfest begins at 2pm UK time, this Saturday, February 10th, and runs for 24 hours. … [Read more...] about This month’s Splatoon 2 Splatfest would like a word about gherkins
This month's Splatoon 2 Splatfest, the first of the new year, is doing things a little differently: it's the first time that the Switch game has held a proper global Splatfest face-off. And what will the world be joining hands and taking sides to fight for when Splatoon 2's international action commences? Well, it's not exactly the most inspiring of themes. This time around, Nintendo pits Action against Comedy - which isn't a whole lot more scintillating than the Book or Film option that European players got stuck with last month. We're certainly a world away from the halcyon days of The Great Toilet Roll Controversy. Explosive laughter or just, ermâ€¦explosions? The fight of the films begins in #Splatoon2 next Saturday at 12:00 UK time. pic.twitter.com/TmwcFFUv9p— Nintendo UK (@NintendoUK) January 6, 2018 Granted, Nintendo's rather bland choice of subject matter is probably to ensure that it travels well across all three participating territories, what with … [Read more...] about This month’s Splatoon 2 Splatfest goes global, asks fists or funny bone?
World Of Goo co-creator Ron Carmel presented a forthright talk about how to succeed as an independent developer.One of Carmel's key points for success? "What you need to remember is that you're not starting a company, you're making a game."Along the way, he revealed a lot of specifics, including exactly how much money his two-man company spent making the WiiWare and PC hit. He revealed that they spent $4,000 on hardware, $1,000 on software, and $5,000 on QA, plus $5,000 for localization and $5,000 for legal fees. Including living expenses of $96,000, it cost $116,000 for the two years they spent making the game. Even with $60,000 in pre-orders for the PC version of World Of Goo, the 2D Boy duo were each $28,000 out of pocket when the game launched.Basically, Carmel explained, it's as simple as this - you need to "make a good game" and have something unique about it. But as an astute businessperson, he launched into some very helpful sales specifics. He revealed, via a chart, that 25 … [Read more...] about GDC: 2D Boy’s Carmel On The Route To Indie Success
What do you get if you blend Dustforce, Super Meat Boy, and Portal 2? A blender full of dust you should avoid inhaling.What do you get if you blend the fast and deadly platforming of Dustforce and SMB with the magical movement gels of Portal 2? A game a bit like Splasher [official site], maybe. It’s an upcoming platformer about a wee fella with a painting bouncing, sticking to walls, and otherwise zooming through deadly levels. Ooh and it’s the gamebaby of a chap who worked on the fab recent Raymans. Here, have a look at this trailer:Or, a description for non-watchers. A bad man in a paint factory is causing trouble so off your little man goes running and jumping and defying deathtraps. Safety inspections really should flag up spinning lasers and unguarded saw blades. He’s armed with a paint cannon which can fire different liquids with different powers, like red paint that lets him stick to walls and bouncy orange. Throw all that together and you have a zippy … [Read more...] about Super Meat Boy meets Portal 2 in Splasher