There's too much time in 10 years. In that time, we've started families, gone to school, traveled, loved, lost, replaced GPUs—all that human experience bundled up in a tidy, arbitrary package: decades. And for PC gaming, an artform and industry that doesn't quit, it sure feels like a lot more than a decade fits into a decade. To reflect on this move into 2020 and a new era of PC gaming—a time that will surely be full of formless monstrosities and microtransactions, wonders beyond our wildest dreams and budgets—let's look back at where we were 10 years ago. Join us as we go full David Attenborough and observe the PC gamer of 2009 and the state of our favorite hobby way back when. We'll move through the state of hardware, the price of PC gaming, how we played, what we played, and the big questions we were asking about our biggest problems at the time. I can't believe I had to do extensive research about something I lived 10 years ago. Time, man. What was … [Read more...] about What PC gaming was like in 2009
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Home • PC Game Reviews • Surviving Mars • 49 Quaid, start the reactor Nate Crowley Reviews Editor 16th May 2019 / 5:00PM I’m trapped on Mars, and it’s getting cold. Despite the reflective sheeting I’ve hung up to insulate my workspace, night has long since fallen, and the heat is leaching from the glass walls. I’m eating boiled potatoes yet again, and I miss my family like crazy. But there’s no way I can see them again, until I’ve solved a lot of problems So I put another layer on, rub my hands to warm them, and press on with the mission. Leaning forward to inspect my screen again, my face is lit with the dull red glow of the monitor – the same sombre ochre as the Martian surface. My face looks haggard in that light, as I review the colony’s dwindling water stocks. I’ll have to set a new vaporator, and that’ll mean making new parts, which I’ll need metals and… yeah, it’s … [Read more...] about Wot I Think – Surviving Mars: Green Planet
THE PCG Q&AFind all previous editions of the PCG Q&A here. Some highlights:What was the last game or service you subscribed to?Which keys do you always rebind?How do you hold your mouse?Did ten years just go by? Wow. While we sit here wondering how that could have possibly happened, we're going to be spending some time reflecting on the highlights of the past decade of PC gaming.And today we're craning our memories back over the rapidly ending decade to pick out favorite levels from the past 10 years. A great level is challenging, creative, and something you continue to think about long after you've beaten it along with the rest of the game.Our question this week: What's the best level of the decade? What level sticks in your mind and defines the entire game for you? We've got a few of our answers below, and we'd love to hear yours in the comments.Jarred Walton: Dishonored 2 - Clockwork MansionSo many games feel like you're on rails, going through the motions. Dishonored 2 … [Read more...] about What’s the best level of the decade?
With all of the excitement surrounding big sales and doorbuster deals, the holiday shopping season can feel like a frantic sprint. Before you know it, Christmas is around the corner, and you’re out of time to pick up the perfect gift. We know it’s not always easy or possible to check everyone off your shopping list in a timely manner. Go to any store in the days leading up to Christmas, and you’ll see plenty of other people feverishly looking for last-minute gifts.Purchasing last-minute gifts can be tricky, especially if you’re unsure exactly what they own already. To make your task easier, we’ve rounded up an assortment of surefire hits across gaming, tech, and entertainment they’re sure to love. Playing it safe when last-minute shopping is usually a good call. That’s why we’re highlighting popular subscription services, game controllers, headsets, and neat collector’s boxes that are tailor-made for the holidays.While Amazon Prime … [Read more...] about 19 Last-Minute Christmas Gift Ideas For Gamers And Techies
Home • PC Game Reviews • Cities: Skylines • 43 Tourist Traps and Boxy Bears Alec Meer Contributor 24th September 2015 / 2:00PM After Dark is the first expansion for Colossal Order and Paradox’s well-received citybuilder Cities: Skylines [official site], and is focused on tourism, leisure and neon-lit night skies. It’s out today, and here’s what I made of it. What could have been a goodwill-killer has turned into yet another poke in the eye for EA’s approach to ill-fated SimCity. Cities: Skylines had flung the doors open to modding from day one, and by now it’s unbelievably simple to render the entire game essentially unrecognisable, and massively improved, with a just a few clicks. With all this free stuff raining down, what possible point would there be in a paid add-on? SimCity was a walled garden in order to ensure it could subsequently be nickel and dimed in the manner of The Sims, but first Skylines expansion … [Read more...] about Wot I Think – Cities: Skylines After Dark