There's a new mainstream graphics card in town. The GTX 1660 Ti offers many of the same architectural advantages of Nvidia's latest cards, but doesn't include the specialised RT and Tensor cores you'll find on the company's RTX GPUs. Given the slow adoption of RTX series features like real-time ray tracing and deep learning super sampling (DLSS), giving up these technologies to hit a lower price point sounds like a winning formula. However, at £259/$279, this new GPU still costs more than its predecessor, the GTX 1060, which launched at £239/$249 and has since dropped in price by £40/$40. So - is it worth choosing the new model for 1080p gaming? And can either stretch to 1440p gaming? That's what we'll answer here, as we compare these two affordable cards in terms of features, pricing and performance. We've tested each in nine separate games released over the past few years, so you'll be able to see precisely what sort of frame-rates you can expect - and with our live … [Read more...] about GTX 1660 Ti vs GTX 1060: Which is best for 1080p gaming?
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It's perhaps a little far into the new year already to be offering you a preview of what's to come - sorry about that - but piecing together a full picture of coming attractions in 2019 hasn't been easy. After a first quarter packed with big releases and dominated by EA's would-be juggernaut Anthem, the picture is quite hazy, with big names being scarce and release dates - even of the very loosest variety - even scarcer. Nintendo has a very busy year ahead (Animal Crossing, Fire Emblem, Luigi's Mansion, another Pokémon, potentially Metroid Prime and Bayonetta) but Sony's plans for PS4 are vague at best, and we would be shocked to see the likes of Death Stranding this year. It will be a long while before Microsoft's studio acquisition spree pays off, too, leaving Gears 5 and not much else to wave the Xbox flag. On the third-party side, we can be sure of seeing EA's next Star Wars game, and Ubisoft will surely have something as yet unannounced up its sleeve, while Cyberpunk 2077 … [Read more...] about 50 game releases to look forward to in 2019
We’re just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we’ve shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you’re reading right now this second. And what games they are! 2018 has been a great year so far, and our top picks run the whole range, from hand drawn oddities made by one person, to big mega-studio blockbusters that took the work of hundreds. And each of them is special to us in some way. Just like you are too. Click through the arrows to see the full spread of our faves so far. Better luck next year to the games that didn’t make the cut this time. Graham: Into The Breach’s greatest idea is that it’s a turn-based game about interrupting your opponent. At the start of each of your turns, you’re shown what the enemy intends to do. A big beetle … [Read more...] about The bestest and most top PC games of 2018 so far
This week, we’re running a big list of what we — and a group of trusted friends — recently voted as the 500 best video games of all time. For the backstory, criteria, explanation of why Breath of the Wild isn’t on the list, etc., head to the beginning here: The 500 best games of all time. For numbers 300-201, scroll down. 300. Microsoft Flight Simulator (1982, PC) Though technically not the first flight simulator, Microsoft Flight Simulator revolutionized the simulation genre with how many real world variables it threw at players. The changing weather, time of day, new coordinate systems and a new engine were seen as so realistic at the time, the game's advertising claimed if it were any more lifelike "you'd need a license." 299. The Legend of Zelda: A Link Between Worlds (2013, Nintendo 3DS) The Legend of Zelda: A Link Between Worlds is one of the best classic Zelda games in the series. Building upon the series' dungeon design and overall presentation, A … [Read more...] about The 500 best games of all time: 300-201
As Polygon's recent fifth birthday approached, we started thinking about what we could do to celebrate it. And what's more fun than ranking the 100 best games of all time? 500? So we did. We started by setting rules upfront. We asked everyone to vote based on innovation, polish and durability, rather than simply personal taste. We cut games released in 2017 to eliminate recency bias. And we left out sequels that we deemed too similar to the games that came before them. Then we voted, but we knew we had gaps in our knowledge on staff. So in addition to gathering votes from the Polygon team, we worked with a group of external and freelance writers to pull in their input: Kahlief Adams, Susan Arendt, Katherine Cross, Jon-Paul Dyson, Benj Edwards, Cara Ellison, JC Fletcher, Jenn Frank, Harold Goldberg, Janine Hawkins, Blake Hester, Laura Hudson, Henry Lowood, Jeremy Parish, Carolyn Petit, Andrea Rene, Jaz Rignall and Gary Whitta. Collecting all those votes together, we then combed through … [Read more...] about The 500 best games of all time: 500-401