Oh Gran Turismo, forever a series that comes up with ways to delight just as often as it comes up with new ways to disappoint. So it's been for coming up to 20 years, and so it is with Gran Turismo Sport's big July update - all of which amounts to the most profound change that's been made to Polyphony Digital's PlayStation 4 exclusive since it came out last October, a patch that alters the fundamentals while adding a suite of new features on top, with some decidedly more welcome than others. There's good stuff in there - plenty of it, in fact. For the nerds and the tinkerers - and I'm very much talking about myself here - there's the ability to design your own overalls and helmet. It's an absolute blessing if all you've ever wanted to do is get your own Derek Bell replica helmet design in-game, all while serving up some Toyota and Denso realness with a new set of overalls that look just lovely when sitting in a Supra and hotlapping the Nordschleife. And thanks to Gran Turismo's active, … [Read more...] about Gran Turismo Sport’s big new update is the best and the worst of the series rolled into one
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Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engineers the power to express their talents and collaborate more efficiently to make their AAA dreams a reality. Let’s start with a few of the highlights, and then you can dig into the details of all the features. The first two highlights described below, the Scriptable Render Pipeline and the C# Job System, represent the first versions of two major features, which will continue to evolve to help you unlock beautiful graphics and increase the runtime performance of Unity. While you go through the list of new features, you can download Unity 2018.1 here. Scriptable Render Pipeline (SRP) Available in Preview with Unity 2018.1, the new Scriptable Render Pipeline (SRP) places the power of modern hardware and GPUs directly into the hands of developers and technical artists, without having to digest millions of lines of C++ engine code. SRP makes it … [Read more...] about 2018.1 is now available – Unity Blog
The NFL holds the first two rounds of its draft tonight. It’s possible, even likely, that none among the 64 men chosen today will end up worthy of any of the hyperventilating appraisals and heavily qualified breakdowns of their shuttle-drill times, vertical leaps and pancake blocks. These are guys who have had nice runs for some big-time colleges, but it’s a crapshoot. It’s unlikely any team changes the course of its history tonight. The most memorable drafts are the ones where teams are picking from a great cast of characters, not numbers on a chart. They need performers people have been following for years and care about having on their side — or at least not going to a rival. They need a talent pool as diverse and exceptional as Pokémon’s, in other words. Today, Polygon is teaming up with our siblings from SB Nation to deliver a draft with a lot more star power than what’s coming out of major college football. Eighteen of us have come … [Read more...] about The Pokémon Draft 2018: Who goes No. 1?
Fallout 4’s Boston Commonwealth doesn’t really seem like the ideal place to start a new hobby. Post-apocalyptic Beantown is kind of a scary place if you’re extremely susceptible to jump scares, like I am. What I found over the equivalent of 20 full days exploring the map’s artfully destroyed buildings and ransacked landmarks was that my favorite part of the game wasn’t the guns, quest lines or the new NPC friends I made along the way. It was the little things. I mean that quite literally: the pool balls, pepper mills, bowling pins, coffee tins stamped with cherubic boys and spools of cotton thread that filled my inventory were far more interesting to me than tearing up mobs of Super Mutants or even finding my long-lost son. The Commonwealth transformed from a terrifying possible future filled with radioactive ghouls and bloodthirsty raiders to a place of calm once I made this realization, evoking and encouraging thoughtful order. I’ve lived with … [Read more...] about I spent 453 hours in Fallout 4 and all I got was this stinkin’ inner peace
The New York Yankees weren’t the first sports team to don pinstripes, but the distinctive pattern is as closely associated with the baseball club as it is with boardroom suits. The Yankees’ home uniform, a simple design featuring thin navy stripes on a white background, is an enduring classic: It has barely changed in more than a century. Basic though it is, the pinstriped design presents some challenges for the makers of baseball video games. In the kind of discussion that happens all the time at studios working on sports titles, the developers of R.B.I. Baseball at Major League Baseball Advanced Media were debating last fall how best to bring the Yankees’ uniform to life in the game. Areas where the pinstripes met a seam didn’t look quite right, so the team fetched some nearby reference material. “We walked down the hall to Billy, who does all of our merchandise stuff — he manages the shop, he gets all the jerseys through,” recalls Peter … [Read more...] about Exclusive: Why MLB decided to develop R.B.I. Baseball 18 itself