We're giving away The Art & Making of Aquaman books to three (3) lucky fans. Entering into our Instagram giveaway below is easy -- just like and follow for a chance to win!The Art & Making of Aquaman Book GiveawayOfficial Sweepstakes RulesNO PURCHASE OR WIRELESS DEVICE NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT INCREASE YOUR CHANCES OF WINNING. OPEN TO LEGAL RESIDENTS OF THE UNITED STATES, WHO ARE AT LEAST 18 YEARS OLD OR AGE OF MAJORITY, WHICHEVER IS OLDER IN YOUR STATE OF RESIDENCE, AT DATE OF ENTRY INTO SWEEPSTAKES. VOID IN ALL U.S. TERRITORIES AND POSSESSIONS AND WHERE PROHIBITED BY LAW. IF YOU ARE ACCESSING THIS SWEEPSTAKES VIA YOUR WIRELESS DEVICE, DATA RATES MAY APPLY.Administrator & Sponsor: GameSpot, a Division of CBS Interactive, Inc. ("CBSI"), 235 Second Street, San Francisco, California 94105.Prize Provider: Insight Editions, 800 A Street, San Rafael, CA 94901Sweepstakes Entities: CBSI & Insight EditionsTHIS SWEEPSTAKES IS NOT SPONSORED, ENDORSED OR … [Read more...] about Free The Art & Making of Aquaman Book Giveaway
Art making websites
If you're coming to GDC 2018 next month, you should know about some of the informative and intriguing sessions taking place during the day-long Art Direction Bootcamp which will help kick off the conference. It's just one of many great Bootcamps and Tutorials scheduled during the first two days of GDC (Monday and Tuesday, March 19th and 20th this year) and offer attendees the chance to focus on the critical components of a game's art direction, and its creators' broader artistic vision. GDC 2018 attendees are invited to attend the Monday bootcamp and join the leading artistic forces of our industry as they share their experiences and discuss some of the most important issues of the day. Learn a ton about what really matters in art, and how to build or support a vision and make friends doing it. For example, in a session titled "Artistry in a New Medium: 'Lone Echo' and the Magic of VR" Ready at Dawn art director Nathan … [Read more...] about Learn from top game artists and directors at the GDC 2018 Art Direction Bootcamp!
The granddaddy of all space-empire sims, Twilight Imperium retails for over $100 and is delivered to your house in a cardboard coffin. It is huge, meticulous, stocked to the gills with itty bitty rules, and it takes a solid eight hours to finish a single game. Twilight Imperium sessions begin when you invite your friends over for breakfast, and end when you've ordered pizza for the second time. Nothing in the tabletop games industry is more unreasonable, and nothing is more fun. If you think board games are boring, you've never watched in horror as a former mate gleefully goes back on their word then conquers and colonizes your home planet. This happens in hour number six, and you react by swearing vengeance til the day you die. Shattered Ascension was originally a set of house rules invented by a Twilight Imperium fan named PsiComa. He loved the game, but identified some nagging imbalances in the design, and started work on a remix. Soon enough, PsiComa's pet project emerged as a … [Read more...] about Modders are making their own version of massive space opera board game Twilight Imperium
As the game industry prepares for the 2018 Game Developers Conference, organizers want to make sure you know about some of the great talks about the art and business of making mobile games that will be taking place during the event. Each of these talks is part of the GDC Mobile Summit, one of eight that will take place Monday, March 19th and Tuesday, March 20th at the Moscone Center in San Francisco, CA -- the first two days of the conference. As in every GDC Summit, the Mobile Summit is filled with talks that, together, give you a comprehensive overview of a specific game industry discipline. For example, in their GDC Mobile Summit talk on "All the Families: The Making of 'Animation Throwdown'", Kongregate's Katrina Wolfe and Peter Eykemans will be presenting a behind-the-scenes look at the making of Kongregate's hit free-to-play game Animation Throwdown. The game is packed with … [Read more...] about Refine your mobile game-making skills at the GDC 2018 Mobile Summit!
The 2018 Game Developers Conference is just a few months away, and today organizers want to quickly highlight a practical talk at the March event that's all about the art (and business) of making great games with big licenses. It's a Mobile track talk on "Succeeding with Licensed IP for Mobile F2P Games" from N3twork's Eric Seufert, and it promises to be great because it will arm you with specific points to emphasize in negotiating an IP license with a license holder, as well as a general strategic viewpoint on how licensed IP can amplify a game's commercial potential. Seufert aims to give you a framework for assessing an IP license for a mobile free-to-play game in terms of its user acquisition value, using three examples of IP-licensed games that he's personally worked on. He'll break down the two key areas devs need to consider when evaluating an IP deal: demographic appeal and market fit (determining whether an IP actually enhances the appeal of the … [Read more...] about At GDC 2018 get expert advice on making successful games with licensed IP