The successful release of the Crash Bandicoot N.Sane Trilogy has lit a fire in the hearts of Spyro fans, who hope the adventure series will be Activision's next remaster.It seems what was once considered a pipe dream could be a step closer to actually happening.Spyro the Dragon is a platformer that casts players in the role of Spyro, a young, purple dragon who is accompanied on his journeys by a dragonfly called Sparx. Here's a trailer for the first game in the series, released for the PS1 in 1998. During a recent conference call with investors, Activision Publishing boss Eric Hirshberg revealed the team was surprised by Crash Bandicoot's extraordinary sales success and now had another IP in mind to remaster."We knew that there was a passionate audience out there for Crash. Full disclosure myself among them, but we had no idea - it's hard to tell whether that's a vocal minority or whether that's a real mass audience until you put something out there," Hirshberg said."Crash has … [Read more...] about Crash Bandcoot N.Sane Trilogy did the business for Activision – and now everyone wants a Spyro remaster next
With this surprise Switch exclusive, Nintendo has taken an old-school approach - for better and for worse. A decade after Marvel Ultimate Alliance 2 came out, the series returns in curious circumstances. This isn't an Activision gig, published to all the platforms of the time. Nor is it a Raven Software or Vicarious Visions development, as the originals were respectively. Rather, Marvel Ultimate Alliance 3 is developed by Team Ninja, the people behind Dead or Alive, Ninja Gaiden and Nioh, and published by Nintendo exclusively for the Switch. Such a change! Still, despite this publisher and developer shakeup, Nintendo has taken an old-school approach - for better and for worse.The formula follows its predecessors closely: four Marvel characters on-screen, smashing scores of enemies to bits using a combination of light and heavy attacks, special attacks and screen-clearing ultimate attacks. With the camera in the classic view (there's a new "heroic" perspective that puts … [Read more...] about Marvel Ultimate Alliance 3 review – with medium power comes medium responsibility
Bungie is dramatically rethinking how Destiny 2 operates. The developer is finally embracing its MMO elements and changing up a variety of things--dropping platform-exclusive content, selling future expansions a la carte, and even offering a significant chunk of the game for free to all players. Bungie has announced that, coinciding with the September 17 release of the newShadowkeep DLC, it will launch something called Destiny 2: New Light. This is a completely free version of the game that includes the base game and some of its expansions. It will be available on PC, PlayStation 4, Xbox One, and Google Stadia.Bungie made the announcement Thursday on a livestream unveiling its fall expansion ahead of E3 2019, the first since its split with former publishing partner Activision. The free-to-play New Light includes all of the Year One content for the game. That means the vanilla version of Destiny 2 with its original raid, plus its first two content expansions, Curse of Osiris and … [Read more...] about Destiny 2’s Core Goes Free To Play When New Shadowkeep DLC Releases
Following the unveiling of Xbox One at Microsoft's base in Redmond earlier today, I sat down with Microsoft's corporate-vice-president-of-something-to-do-with-games Phil Harrison to talk Xbox One.We started off by discussing second-hand games. This has probably been the most confusing issue online today, and after the interview but before we were able to publish the transcript below, Harrison's people invited me back so he could have another go at clarifying exactly how game ownership, second-hand sales and internet requirements worked. In the interests of clarity, I have replaced our original exchanges at the start of the interview with those updated, more accurate comments. However, if you wish to read what Harrison originally said, for the sake of transparency and completion we have preserved them in one of the updates to our original report. Got that? Good.Without further faffing around, then, here is the full interview with Phil Harrison.Eurogamer: The big thing that everything is … [Read more...] about The big interview: Phil Harrison on Xbox One, Kinect, indie games and red rings
Through a locked gate, down a winding path and by a still pond a few miles outside of the leafy village of Twycross, England, a bonsai tree stands. It was a gift given to Rare by Shigeru Miyamoto, the most famous game designer in the world, as a thank-you for the game developer's critical and commercial success in creating games for Nintendo, the most famous game maker in the world. For Rare's staff arriving to work at 8:30 sharp each morning, it has served as a reminder of the company's heritage, of who they are, of how lucky they are to be a part of something so admired, so rare. An unassuming trophy of past glories, it's also an inspiration for future goals, a symbol carefully cultivated to weather trends, transcend fashions; rooted, a gnarly resolution. On 20th of September 2002, Microsoft paid $375 million for this bonsai tree and all that it symbolised: creative excellence, technical mastery, innovation, originality, soul and the precious fingerprints of Nintendo. The … [Read more...] about Who Killed Rare?