You probably don’t know me. I’m not a famous writer. But I have worked on some famous games, such as Injustice 2 and Mortal Kombat 11. This story isn’t about writing fighting games, though. It’s about how my sedentary, workaholic writing habits made me overweight, and slower and weaker than I should have been. And how it rapidly went downhill from there. Then I’m going to tell you how I fought back. Putting your ass in the chair “The art of writing is the art of applying the seat of the pants to the seat of the chair.” —Mary Heaton Vorse, circa 1911 Ask any professional writer for the secret of their success, and there’s a good chance they’ll respond with some variation of the above advice. It was passed down to me by my Aunt Nene, updated for the contemporary generation as “the secret of writing is ass in chair.” Ass-in-chair produces results, as a method. But it can weaken and destroy your body in practice, … [Read more...] about Sitting all day ruined my health. VR saved me.
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Activision Blizzard pays its employees to use health-tracking software, reports the Washington Post. Since 2014, the studio known for Overwatch, Starcraft, and other classics has taken the time to compensate workers who use the Ovia pregnancy tracking app. Since this inclusion, the company has expanded to track mental health, diet, sleep, and more. Unsurprisingly, employees weren’t a fan of this tracking at first, according to Milt Ezzard, vice president of global benefits at Activision Blizzard. “Each time we introduced something, there was a bit of an outcry: ‘You’re prying into our lives,’” he says. “But we slowly increased the sensitivity of stuff, and eventually people understood it’s all voluntary, there’s no gun to your head, and we’re going to reward you if you choose to do it.” The “reward” Ezzard refers to is $1 gift cards every day, at least in the case of Ovia. This pregnancy … [Read more...] about Activision Blizzard rewards its employees for using health-tracking software
Reddit User soja92 posted on Reddit about Call of Duty: Black Ops 4’s multiplayer mode running at a smooth 62 Hz refresh rate on both PC and PS4, in the United States at least. This comes after Treyarch faced criticism for servers running with rather poor refresh rates in order to compensate for Blackout. These numbers seem to be consistent in the United States as well as other parts of Europe, according to Redditor soja92. With that being said, these refresh rates do not reflect what everyone will be seeing in multiplayer. For example, Australia players are still experiencing multiplayer with 20 Hz refresh rates, according to the Reddit user. With all of that being said, the 62 Hz refresh rate is only being seen in the multiplayer modes, not for the Blackout game mode. For the battle royale mode, soja92 says that Blackout is still running at 20 Hz refresh rate. Though one could assume that Treyarch is diligently working on upping the refresh rate on that mode, we … [Read more...] about Call of Duty: Black Ops 4 Multiplayer Is Reportedly Running at 62 Hz for PC and PS4
The Entertainment Software Rating Board (ESRB), the North American industry body which assigns games age ratings, will expand its labelling on physical boxed games to include warnings of “In-Game Purchases”. This will cover everything that can be bought digitally for real money, from season passes and skins to microtransaction currencies and random loot boxes. They’re only a decade late to noticing all this, then. Some industry commentators are disappointed that the ESRB don’t take a tougher stance against loot boxes, specifically pointing them out, but it’s no surprise. The ESRB exist to protect big publishers, and recently responded to a US senator’s concerns about loot boxes by calling them “a fun way to acquire virtual items.” The ESRB’s new “In-Game Purchases” label will appear on the boxes of games in North American stores, as well as on the downloadable versions of those games. It’ll be similar to how ESRB … [Read more...] about ESRB introducing ‘In-Game Purchases’ label for ratings
- Senior lecturer in psychology at Cardiff University Dr. Netta Weinstein on the legitimacy of "gaming disorder". In a piece published by The Guardian today, industry figures gave their opinions about the World Health Organization's decision to include "gaming disorder" in its draft of the next diagnostic manual (the International Classification of Diseases). The US-based Entertainment Software Association has already expressed their doubts over the classification, as well as the UK game industry trade body UKIE (UK Interactive Entertainment). “We are very concerned about the inconclusive nature of the research and the evidence that WHO is using to base this potential classification on,” explains UKIE’s chief executive Jo Twist. It seems that researchers also agree. Senior lecturer in psychology at Cardiff University Dr. Netta Weinstein is still unconvinced. "In our research,” she notes, “we found very … [Read more...] about Is it right to classify excessive video game play as a health disorder?